Reckoning of the Gods
Reckoning of the Gods is the Idle Clans raid against the six Valley of Gods bosses. Its rewards include every Valley of Gods boss key and the god weapons. The numbers below come from the official game data.
How we know this is Reckoning of the Gods
The game data stores raids as RaidType 1 (raids_level_1), not by name. Its reward table holds the six Valley of Gods boss keys (Griffin, Devil, Hades, Zeus, Medusa, Chimera) and the god weapons, it is the only raid with a boss-kill entry requirement, and the game's achievements and shared settings name "ReckoningOfTheGods" for raid completions and clan credits.
The data sets RequiredBossKillsForEntry = 25. The official wiki page says these are Valley of Gods kills counted in total, not per boss.
Reckoning of the Gods rewards and drop rates
The raid's reward table (27 rows). Drop share is each row's weight over the table total. Value per roll is share x average amount x unit value; the data does not say how many rolls a run gives. "Base value" means the item had no cached market price, so the game's base value is used.
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 10,000–20,000 | 58.5% | 1 | gold | 8,775 | |
| 1 | 5.00% | 10,000 | base value | 500 | |
| 1 | 5.00% | 10,000 | base value | 500 | |
| 1 | 5.00% | 10,000 | base value | 500 | |
| 1 | 5.00% | 10,000 | base value | 500 | |
| 1 | 5.00% | 10,000 | base value | 500 | |
| 1 | 5.00% | 10,000 | base value | 500 | |
| 1 | 2.00% | 7,079,963 | market avg | 141,599 | |
| 1 | 2.00% | 1,937,093 | market avg | 38,742 | |
| 1 | 1.00% | 70,173 | market avg | 702 | |
| 1 | 1.00% | 266,374 | market avg | 2,664 | |
| 1 | 1.00% | 58,000 | market avg | 580 | |
| 1 | 1.00% | 199,176 | market avg | 1,992 | |
| 1 | 1.00% | 18,000 | market avg | 180 | |
| 1 | 0.50% | 1,238,550 | market avg | 6,193 | |
| 1 | 0.50% | 309,682 | market avg | 1,548 | |
| 1 | 0.25% | 1,749,997 | market avg | 4,375 | |
| 1 | 0.25% | 5,980,629 | market avg | 14,952 | |
| 1 | 0.25% | 1,018,624 | market avg | 2,547 | |
| 1 | 0.25% | 3,362,458 | market avg | 8,406 | |
| 1 | 0.20% | 6,925,499 | market avg | 13,851 | |
| 1 | 0.05% | 10,000,000 | base value | 5,000 | |
| 1 | 0.05% | 10,000,000 | base value | 5,000 | |
| 1 | 0.05% | 10,000,000 | base value | 5,000 | |
| 1 | 0.05% | 10,000,000 | base value | 5,000 | |
| 1 | 0.05% | 10,000,000 | base value | 5,000 | |
| 1 | 0.05% | 10,000,000 | base value | 5,000 | |
| Expected value per roll | 280,105 | ||||
Plundering raid loot
The data names this 30-row table PlunderingRaidLoot. Each row unlocks at a level, and some leave the table at a higher level ("Leaves at"). The data does not name the skill those levels refer to, or when the table is rolled.
| Item | Amount | Drop share | Level | Leaves at | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|---|---|
| 1 | 4.35% | 10 | 50 | 40 | market avg | 2 | |
| 1 | 4.35% | 30 | – | 125 | market avg | 5 | |
| 1 | 4.35% | 30 | – | 110 | market avg | 5 | |
| 21–50 | 8.70% | 40 | – | 17 | market avg | 52 | |
| 1 | 4.35% | 40 | – | 43 | market avg | 2 | |
| 1 | 4.35% | 40 | – | 38 | market avg | 2 | |
| 15–45 | 6.09% | 40 | – | 33 | market avg | 60 | |
| 1 | 4.35% | 50 | – | 280 | market avg | 12 | |
| 1 | 4.35% | 50 | – | 207 | market avg | 9 | |
| 1 | 4.35% | 50 | 95 | 723 | market avg | 31 | |
| 15–40 | 4.35% | 55 | – | 49 | market avg | 59 | |
| 1 | 4.35% | 60 | – | 72 | market avg | 3 | |
| 1 | 4.35% | 60 | – | 80 | market avg | 3 | |
| 15–30 | 3.48% | 70 | – | 99 | market avg | 77 | |
| 1 | 3.48% | 70 | – | 388 | market avg | 13 | |
| 1 | 3.48% | 70 | – | 380 | market avg | 13 | |
| 1 | 2.61% | 80 | 110 | 198 | market avg | 5 | |
| 1 | 2.61% | 80 | 110 | 187 | market avg | 5 | |
| 10–25 | 2.61% | 80 | 110 | 306 | market avg | 140 | |
| 1 | 2.61% | 90 | – | 681 | market avg | 18 | |
| 1 | 2.61% | 90 | – | 572 | market avg | 15 | |
| 12–25 | 2.61% | 95 | – | 345 | market avg | 166 | |
| 1 | 1.74% | 95 | – | 1,682 | market avg | 29 | |
| 10–20 | 1.74% | 100 | – | 1,126 | market avg | 294 | |
| 1 | 2.17% | 100 | – | 79,071 | market avg | 1,719 | |
| 1 | 2.17% | 100 | – | 45,248 | market avg | 984 | |
| 1 | 0.87% | 110 | – | 11,866,668 | market avg | 103,188 | |
| 1 | 0.87% | 110 | – | 7,982,449 | market avg | 69,413 | |
| 1 | 0.87% | 110 | – | 45,535,490 | market avg | 395,961 | |
| 1 | 0.87% | 110 | – | 30,948,662 | market avg | 269,119 | |
| Expected value per roll | 841,405 | ||||||
Enemies in Reckoning of the Gods
The raid's own versions of these monsters. Their health, levels and bonuses differ from the regular monsters the names link to. "Targets" is AmountOfTargetsToAttack.
| Enemy | Health | Attack interval | Targets | Attacks with | Weak to | Health lvl | Str lvl | Def lvl | Archery lvl | Magic lvl | Melee def | Archery def | Magic def |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 122 | 3s | 2 | – | Slash | 58 | 65 | 42 | 0 | 0 | 45 | 21 | 12 | |
| 85 | 3s | 2 | Magic | Crush | 5 | 6 | 38 | 0 | 55 | 19 | 21 | 25 | |
| 135 | 3s | 2 | – | Magic | 49 | 65 | 50 | 0 | 0 | 45 | 22 | 15 | |
| 122 | 3s | 2 | – | Stab | 59 | 68 | 55 | 0 | 0 | 50 | 24 | 18 | |
| 122 | 3s | 2 | – | Pound | 59 | 70 | 55 | 0 | 0 | 50 | 25 | 17 | |
| 122 | 3s | 2 | – | Archery | 78 | 75 | 50 | 0 | 0 | 45 | 25 | 20 |
Bosses in Reckoning of the Gods
| Enemy | Health | Attack interval | Targets | Attacks with | Weak to | Health lvl | Str lvl | Def lvl | Archery lvl | Magic lvl | Melee def | Archery def | Magic def |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 350 | 2.5s | 2 | Archery | Slash | 0 | 0 | 110 | 130 | 0 | 125 | 95 | 80 | |
| 425 | 3s | 2 | – | Crush | 165 | 95 | 120 | 0 | 0 | 105 | 98 | 85 | |
| 390 | 3s | 2 | – | Pound | 120 | 98 | 110 | 0 | 0 | 110 | 105 | 90 | |
| 350 | 3s | 2 | Magic | Stab | 0 | 0 | 95 | 0 | 145 | 95 | 90 | 75 | |
| 380 | 3s | 2 | Magic | Archery | 0 | 0 | 105 | 0 | 145 | 95 | 90 | 75 | |
| 450 | 3s | 2 | – | Magic | 120 | 75 | 110 | 0 | 0 | 140 | 110 | 90 |
Raid enemy loot tables
The data gives each raid enemy its own loot table. Open one to see it.
Zombie: 20 rows, 1,587,006 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 23.4% | 195,324 | market avg | 45,636 | |
| 1 | 14.0% | 371,918 | market avg | 52,138 | |
| 1 | 9.35% | 712,913 | market avg | 66,627 | |
| 1 | 4.67% | 3,594,622 | market avg | 167,973 | |
| 3–9 | 4.67% | 297 | market avg | 83 | |
| 1 | 4.67% | 2,113 | market avg | 99 | |
| 1 | 4.67% | 1,724 | market avg | 81 | |
| 1 | 4.67% | 21,143 | market avg | 988 | |
| 1 | 4.67% | 20,515 | market avg | 959 | |
| 1 | 4.67% | 266,374 | market avg | 12,447 | |
| 1 | 4.67% | 58,000 | market avg | 2,710 | |
| 1 | 4.67% | 199,176 | market avg | 9,307 | |
| 1 | 1.87% | 1,238,550 | market avg | 23,150 | |
| 1 | 1.87% | 309,682 | market avg | 5,788 | |
| 1 | 1.87% | 1,749,997 | market avg | 32,710 | |
| 1 | 1.87% | 6,925,499 | market avg | 129,449 | |
| 1 | 0.93% | 5,980,629 | market avg | 55,894 | |
| 1 | 0.93% | 1,018,624 | market avg | 9,520 | |
| 1 | 0.93% | 3,362,458 | market avg | 31,425 | |
| 1 | 0.93% | 100,582,223 | market avg | 940,021 | |
| Expected value per roll | 1,587,006 | ||||
Witch: 13 rows, 1,380,474 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 29.7% | 195,324 | market avg | 58,017 | |
| 1 | 19.8% | 371,918 | market avg | 73,647 | |
| 1 | 9.90% | 712,913 | market avg | 70,585 | |
| 1 | 5.94% | 20,787 | market avg | 1,235 | |
| 1 | 5.94% | 88 | market avg | 5 | |
| 1 | 4.95% | 3,594,622 | market avg | 177,952 | |
| 3–9 | 4.95% | 297 | market avg | 88 | |
| 1 | 4.95% | 37,730 | market avg | 1,868 | |
| 1 | 3.96% | 189 | market avg | 7 | |
| 1 | 2.97% | 12,740 | market avg | 378 | |
| 1 | 2.97% | 5,821 | market avg | 173 | |
| 1 | 2.97% | 22,044 | market avg | 655 | |
| 1 | 0.99% | 100,582,223 | market avg | 995,864 | |
| Expected value per roll | 1,380,474 | ||||
Giant: 20 rows, 1,475,606 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 25.6% | 195,324 | market avg | 50,083 | |
| 1 | 17.1% | 371,918 | market avg | 63,576 | |
| 1 | 8.55% | 712,913 | market avg | 60,933 | |
| 1 | 4.27% | 3,594,622 | market avg | 153,616 | |
| 3–9 | 4.27% | 297 | market avg | 76 | |
| 1 | 4.27% | 2,113 | market avg | 90 | |
| 1 | 4.27% | 1,724 | market avg | 74 | |
| 1 | 4.27% | 21,143 | market avg | 904 | |
| 1 | 4.27% | 20,515 | market avg | 877 | |
| 1 | 4.27% | 266,374 | market avg | 11,384 | |
| 1 | 4.27% | 58,000 | market avg | 2,479 | |
| 1 | 4.27% | 199,176 | market avg | 8,512 | |
| 1 | 1.71% | 1,238,550 | market avg | 21,172 | |
| 1 | 1.71% | 309,682 | market avg | 5,294 | |
| 1 | 1.71% | 1,749,997 | market avg | 29,914 | |
| 1 | 1.71% | 6,925,499 | market avg | 118,385 | |
| 1 | 0.85% | 5,980,629 | market avg | 51,116 | |
| 1 | 0.85% | 1,018,624 | market avg | 8,706 | |
| 1 | 0.85% | 3,362,458 | market avg | 28,739 | |
| 1 | 0.85% | 100,582,223 | market avg | 859,677 | |
| Expected value per roll | 1,475,606 | ||||
Possessed Bear: 20 rows, 1,475,606 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 25.6% | 195,324 | market avg | 50,083 | |
| 1 | 17.1% | 371,918 | market avg | 63,576 | |
| 1 | 8.55% | 712,913 | market avg | 60,933 | |
| 1 | 4.27% | 3,594,622 | market avg | 153,616 | |
| 3–9 | 4.27% | 297 | market avg | 76 | |
| 1 | 4.27% | 2,113 | market avg | 90 | |
| 1 | 4.27% | 1,724 | market avg | 74 | |
| 1 | 4.27% | 21,143 | market avg | 904 | |
| 1 | 4.27% | 20,515 | market avg | 877 | |
| 1 | 4.27% | 266,374 | market avg | 11,384 | |
| 1 | 4.27% | 58,000 | market avg | 2,479 | |
| 1 | 4.27% | 199,176 | market avg | 8,512 | |
| 1 | 1.71% | 1,238,550 | market avg | 21,172 | |
| 1 | 1.71% | 309,682 | market avg | 5,294 | |
| 1 | 1.71% | 1,749,997 | market avg | 29,914 | |
| 1 | 1.71% | 6,925,499 | market avg | 118,385 | |
| 1 | 0.85% | 5,980,629 | market avg | 51,116 | |
| 1 | 0.85% | 1,018,624 | market avg | 8,706 | |
| 1 | 0.85% | 3,362,458 | market avg | 28,739 | |
| 1 | 0.85% | 100,582,223 | market avg | 859,677 | |
| Expected value per roll | 1,475,606 | ||||
Demon: 20 rows, 1,475,606 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 25.6% | 195,324 | market avg | 50,083 | |
| 1 | 17.1% | 371,918 | market avg | 63,576 | |
| 1 | 8.55% | 712,913 | market avg | 60,933 | |
| 1 | 4.27% | 3,594,622 | market avg | 153,616 | |
| 3–9 | 4.27% | 297 | market avg | 76 | |
| 1 | 4.27% | 2,113 | market avg | 90 | |
| 1 | 4.27% | 1,724 | market avg | 74 | |
| 1 | 4.27% | 21,143 | market avg | 904 | |
| 1 | 4.27% | 20,515 | market avg | 877 | |
| 1 | 4.27% | 266,374 | market avg | 11,384 | |
| 1 | 4.27% | 58,000 | market avg | 2,479 | |
| 1 | 4.27% | 199,176 | market avg | 8,512 | |
| 1 | 1.71% | 1,238,550 | market avg | 21,172 | |
| 1 | 1.71% | 309,682 | market avg | 5,294 | |
| 1 | 1.71% | 1,749,997 | market avg | 29,914 | |
| 1 | 1.71% | 6,925,499 | market avg | 118,385 | |
| 1 | 0.85% | 5,980,629 | market avg | 51,116 | |
| 1 | 0.85% | 1,018,624 | market avg | 8,706 | |
| 1 | 0.85% | 3,362,458 | market avg | 28,739 | |
| 1 | 0.85% | 100,582,223 | market avg | 859,677 | |
| Expected value per roll | 1,475,606 | ||||
Red Dragon: 20 rows, 1,475,606 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 25.6% | 195,324 | market avg | 50,083 | |
| 1 | 17.1% | 371,918 | market avg | 63,576 | |
| 1 | 8.55% | 712,913 | market avg | 60,933 | |
| 1 | 4.27% | 3,594,622 | market avg | 153,616 | |
| 3–9 | 4.27% | 297 | market avg | 76 | |
| 1 | 4.27% | 2,113 | market avg | 90 | |
| 1 | 4.27% | 1,724 | market avg | 74 | |
| 1 | 4.27% | 21,143 | market avg | 904 | |
| 1 | 4.27% | 20,515 | market avg | 877 | |
| 1 | 4.27% | 266,374 | market avg | 11,384 | |
| 1 | 4.27% | 58,000 | market avg | 2,479 | |
| 1 | 4.27% | 199,176 | market avg | 8,512 | |
| 1 | 1.71% | 1,238,550 | market avg | 21,172 | |
| 1 | 1.71% | 309,682 | market avg | 5,294 | |
| 1 | 1.71% | 1,749,997 | market avg | 29,914 | |
| 1 | 1.71% | 6,925,499 | market avg | 118,385 | |
| 1 | 0.85% | 5,980,629 | market avg | 51,116 | |
| 1 | 0.85% | 1,018,624 | market avg | 8,706 | |
| 1 | 0.85% | 3,362,458 | market avg | 28,739 | |
| 1 | 0.85% | 100,582,223 | market avg | 859,677 | |
| Expected value per roll | 1,475,606 | ||||
Reckoning of the Gods achievements
The data has achievement keys and thresholds but no English text. Names here are the keys in plain words. Timed thresholds are stored in milliseconds.
| Achievement (data key) | Threshold | Ironman threshold |
|---|---|---|
| Raid Reckoning | 1 | – |
| Raid Reckoning 50 | 50 | – |
| Raid Reckoning Under 10 | 10:00 (600,000 ms) | – |
| Raid Reckoning Under 8 | 8:00 (480,000 ms) | – |
Frequently asked questions
How many players can do Reckoning of the Gods?
Up to 6 players per group (GroupSizeMax in the official game data). The official wiki describes every raid as playable in a party of 1 to 6, so it can be started solo.
What do you need to enter Reckoning of the Gods?
25 boss kills (RequiredBossKillsForEntry in the game data). The official wiki says these are kills in the Valley of Gods, counted in total rather than per boss.
How long does Reckoning of the Gods take?
The first preparation phase is 2:00, later preparation phases 0:45, and a battle phase lasts 10:00. Enemy power rises 10% per battle.
What are the rarest Reckoning of the Gods rewards?
Eagleclaw Battle Axe 0.05% of the reward table (1 in 2,000); Infernal Club 0.05% of the reward table (1 in 2,000); Stygian Longsword 0.05% of the reward table (1 in 2,000). Shares come from the official loot weights; the data does not say how many reward rolls a run gives.
How many clan credits does Reckoning of the Gods give?
3 clan credits per run (CreditsPerReckoningOfTheGodsRun).
Can you AFK Reckoning of the Gods?
AFK raids run for up to 3 days (MaxAfkRaidDays). The official wiki's Auto raid token page says an AFK run takes your best manual solo time x 5, which matches AfkRaidTimeModifier = 5.
Source: the official Idle Clans game data (build 1.6600) Updated ; item values from the cached player market (daily average, saved 2026-10-06), else the game's base value. Names and rules not in the data come from the official wiki: Raids, Reckoning of the Gods, Auto raid token. This is an unofficial fan site.
Other raids: Guardians of the Citadel · Bloodmoon Massacre · all raids · clan bosses