Giant in Idle Clans
Giant is a Wilderness monster with 40 health that attacks every 3 seconds. Its loot table has 13 rows, with gold (12–200) making up 35% of it. At current prices one loot roll averages 457 gold, number 35 of 52 regular monsters; 75% of that is from drops under 1% of the table, so a typical roll is closer to 116.
What drop share means
Drop share is the row's weight divided by the total weight of Giant's loot table in the official game data. The data does not say how many loot rolls one kill gives, so treat it as the share of the table, not an exact chance per kill. Expected gold per row is share x average amount x unit price; the unit price is the market's daily average where the item trades, otherwise its base value (marked in the Price from column).
Giant drops
| Item | Amount | Drop share | Unit price | Price from | Gold/roll |
|---|---|---|---|---|---|
| 1 | 58% | 99 | market | 57 | |
| 12–200 | 35% | 1 | gold | 37 | |
| 1–4 | 1.5% | 140 | market | 5.3 | |
| 1–4 | 1.4% | 152 | market | 5.3 | |
| 1–4 | 1.3% | 337 | market | 11 | |
| 1 | 0.81% | 800 | market | 6.5 | |
| 1 | 0.81% | 704 | market | 5.7 | |
| 1–4 | 0.69% | 62 | market | 1.1 | |
| 1 | 0.23% | 3,574 | market | 8.3 | |
| 1 | 0.16% | 195,324 | market | 306 | |
| 1 | 0.12% | 10,000 | base value | 12 | |
| 1 | 0.081% | 2,000 | base value | 1.6 | |
| 1 | 0.081% | 400 | base value | 0.3 | |
| Total per roll | 100% | 457 |
Giant combat stats
| Health | 40 |
| Attack interval | 3s |
| Health level | 40 |
| Strength level | 41 |
| Defence level | 40 |
| Bonus | Accuracy | Strength | Defence |
|---|---|---|---|
| Melee | 31 | 33 | 33 |
| Archery | 0 | 0 | 31 |
| Magic | 0 | 0 | 27 |
Giant is weak to Magic: per the game data, attacks of that type deal +20% damage and face -20% defence. Enemies respawn 2.55 seconds after a kill. Your max hit and hit chance depend on your gear; enter them in the combat calculator for a time to kill, and see best weapon by style.
Giant Exterminating assignments
| Expert | Difficulty | Kills | Expert needs health | Level req. | Points |
|---|---|---|---|---|---|
| Morgana | Easy | 75–150 | 25 | — | 10 |
From the game data's Exterminating expert list: the kill range of one assignment, the health level the expert asks for, the assignment's own level requirement where it has one, and the points one completed assignment pays.
Other Wilderness monsters
All zones: Idle Clans monsters · ranked by loot value: best monster for gold · bosses.
Frequently asked questions
What does Giant drop in Idle Clans?
Giant has 13 items on its loot table. The largest shares are Raw Giant Meat x1 (58%), Gold x12-200 (35%), Carrot Seed x1-4 (1.5%). The most valuable possible drop is Elite Gemstone (195,324 gold each, 0.16% of the table).
What is Giant weak to?
Giant is weak to Magic. Against a weakness the game data applies +20% damage and -20% enemy defence. Giant itself attacks with Melee.
How much health does Giant have?
Giant has 40 health and attacks every 3 seconds.
Is Giant good for gold in Idle Clans?
At current market prices one loot roll from Giant is worth about 457 gold on average, number 35 of 52 regular monsters. 75% of that comes from drops under 1% of the table, so most rolls are worth less: the common drops alone average 116 gold. The data has no kill times, so this is value per roll, not per hour.
Sources: official Idle Clans game data (build 1.6600, saved ) and the cached player-market prices Updated . The data has no kill times or XP per kill for Giant, so this page gives value per loot roll, not per hour.