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Time to kill and DPS

2.08DPS
25.1saverage time to kill
130.1kills per hour
23,946style XP per hour
5,987Health XP per hour
3fewest hits (all max)

Example: 20 max hit, 75% hit chance, unarmed (3.6s) against a Ghost (46 HP, weak to Magic). Respawn 2.55s per kill.

How it is worked out: a landed hit deals a random 0 to max hit, so DPS is hit chance x max hit / 2 / attack speed. Time to kill counts the expected number of attacks exactly (the last hit usually overkills, so it is a little longer than health / DPS). Kills per hour add the respawn. XP is 4 per damage to your style's skill and 1 to Health. No food, potions, enchantments or clan boosts unless they are already in the max hit and hit chance you enter.

Gear stat totals

Pick an item per slot to add up its official bonuses. It opens on the item the most tracked top players (487 profiles) had in each slot when last checked. These are the totals the game's tooltips add up; how they turn into max hit is not published.

StyleAccuracyStrengthDefence
Melee 9175338
Archery 320306
Magic 141209171

Compare every weapon side by side on the best weapon page, or see the most-worn armour on the best in slot gear guide.

Idle Clans monster stats

All 79 monsters from the official calculator's data, in its zone order. Defence bonus is what your style's accuracy is tested against; a weapon of the weakness type gets +20% damage and lowers the monster's defence by 20%.

MonsterZoneHealthWeak to Defence lvlMelee defArchery def Magic defAttack speed
Turkey Woods 4 - 0 -25 0 0 4s
Fox Woods 6 - 3 2 0 0 2.5s
Wolf Woods 8 - 5 5 0 0 2.5s
Boar Woods 10 - 8 7 6 6 3s
Bear Woods 14 - 14 12 4 8 3.5s
Scorpion Cave 16 Pound 10 12 12 6 4s
Snake Cave 18 Crush 6 8 6 6 3.75s
Crocodile Cave 20 Stab 13 15 16 16 3s
Goblin Cave 22 Magic 11 10 12 12 3s
Cave dweller Cave 25 Slash 15 20 12 12 3s
Orange dragon Cave 30 Archery 25 30 18 28 3s
Troll Wilderness 32 Slash 30 31 22 24 3s
Wandering warrior Wilderness 34 Crush 25 25 14 12 3s
Druid Wilderness 36 Stab 24 12 18 32 3s
Gorilla Wilderness 38 Pound 34 29 30 32 3s
Giant Wilderness 40 Magic 40 33 31 27 3s
Green dragon Wilderness 44 Archery 40 35 32 39 3s
Ghost Haunted Graveyard 46 Magic 37 32 32 36 3s
Zombie Haunted Graveyard 48 Slash 45 37 37 36 3s
Possessed bear Haunted Graveyard 50 Crush 44 39 39 38 3s
Witch Haunted Graveyard 52 Stab 32 25 32 45 3s
Demon Haunted Graveyard 54 Pound 54 49 44 46 3s
Red dragon Haunted Graveyard 56 Archery 55 54 49 48 3s
Mad wizard Uncharted Grounds 60 Stab 55 65 55 62 3s
Vampire Uncharted Grounds 65 Slash 66 72 75 65 3s
Werewolf Uncharted Grounds 70 Pound 70 81 75 74 3s
Dark wizard Uncharted Grounds 75 Crush 72 86 75 88 3s
Cerberus Uncharted Grounds 80 Magic 83 92 95 74 3s
Black dragon Uncharted Grounds 90 Archery 87 98 91 96 3s
Centaur Lair Of Beasts 400 Crush 122 140 135 135 3s
Hydra Lair Of Beasts 400 Pound 108 120 140 125 3s
Manticore Lair Of Beasts 400 Stab 112 128 149 138 3s
Minotaur Lair Of Beasts 400 Magic 116 139 152 132 3s
Mutated dragon Lair Of Beasts 400 Archery 130 188 175 182 3s
Necromancer Lair Of Beasts 400 Slash 110 140 142 142 3s
Hades boss Valley Of Gods 350 Stab 175 145 140 180 3s
Zeus boss Valley Of Gods 380 Archery 175 145 140 180 3s
Devil boss Valley Of Gods 390 Pound 175 170 175 180 3s
Medusa boss Valley Of Gods 425 Slash 175 155 140 180 2.5s
Griffin boss Valley Of Gods 440 Crush 195 180 165 160 3s
Chimera boss Valley Of Gods 500 Magic 205 175 155 145 3s
Sobek boss Valley Of Gods 600 - 250 175 175 175 3s
Mesines boss Valley Of Gods 1,000 Archery 275 255 255 255 3s
Kronos boss Valley Of Gods 4,000 Random 255 200 200 200 4.5s
Golem Exterminating 60 Magic 42 28 31 25 4s
Basilisk Exterminating 80 Stab 49 48 48 48 4s
Mammoth Exterminating 80 Archery 45 44 44 44 4s
Banshee Exterminating 100 Pound 55 57 56 57 4s
Gargoyle Exterminating 100 Slash 71 75 72 74 4s
Behemoth Exterminating 200 Magic 120 115 115 115 4s
Cockatrice Exterminating 200 Archery 71 80 80 80 4s
Dire wolf Exterminating 200 Stab 102 99 99 99 4s
Roc Exterminating 200 Crush 80 92 92 92 4s
Wyvern Exterminating 200 Pound 105 107 107 107 4s
Drake Exterminating 300 Archery 130 120 120 120 4s
Kraken Exterminating 300 Magic 170 147 147 147 4s
Naga Exterminating 300 Slash 128 130 130 130 4s
Fury Exterminating 350 Archery 179 165 165 165 4s
Phoenix Exterminating 350 Stab 175 189 189 189 4s
Grimwark Exterminating 400 Crush 190 180 180 180 4s
Otherworldly executioner Exterminating 400 Pound 205 190 190 190 4s
The Hollow Watcher Invocation 80 Archery 35 42 38 39 3s
Bonecaller Invocation 88 Archery 45 45 43 44 3s
The Marked One Invocation 106 Archery 55 46 46 46 3s
Temple Guardian Invocation 112 Stab 68 65 65 65 3s
Totem Wraith Invocation 118 Stab 68 70 70 70 3s
High Shaman Invocation 125 Stab 80 80 80 80 3s
Citadel Guard Invocation 130 Slash 90 95 95 95 3s
Citadel Commander Invocation 135 Slash 104 99 99 99 3s
The General Invocation 142 Slash 107 104 105 103 3s
Tomb Warden Invocation 150 Crush 120 140 140 140 3s
The Entombed Prince Invocation 160 Crush 125 145 145 145 3s
The Undead Pharaoh Invocation 170 Pound 140 152 152 152 3s
Ashenmane Invocation 185 Magic 150 205 205 205 3s
Hand of the King Invocation 200 Magic 170 215 215 215 3s
King Silhenik Invocation 225 Magic 180 225 225 225 3s
The Primordial Beast Invocation 250 Archery 220 230 230 230 3s
The First Ascendant Invocation 275 Archery 240 245 245 245 3s
Aeonis, the Eternal Invocation 300 Archery 260 260 260 260 3s

Idle Clans max hit: what is and isn't published

The game does not publish a max hit or hit chance formula, and the official calculator shows hit chance and DPS but not the max hit itself. The community Idle Clans wiki gives max hit as (stat/8 + level + 13 + stat x level/64) / 10 and marks its hit chance formula as "said to no longer be accurate".

We checked the wiki's hit chance formula against the official calculator on 2026-10-01 with no weapon, against a Ghost:

Attack and Strength levelWiki formulaOfficial calculator
16%3%
9065%72%

They disagree, so this page leaves both numbers to the game. With the official calculator's own hit chance and DPS, the time-to-kill method above matched its kill times for a Ghost and a Vampire to within the rounding of the hit chance it displays.

Frequently asked questions

Is there an Idle Clans max hit formula?

Not an official one. The community wiki gives max hit as (stat/8 + level + 13 + stat x level/64) / 10 and a hit chance formula, but flags the hit chance part as outdated. In our 2026-10-01 check against the official calculator (no weapon, vs a Ghost), the wiki formula gave 6% hit chance at level 1 where the official calculator showed 3%, and 65% at level 90 against 72%. So this calculator asks for the max hit and hit chance the game shows you instead of guessing them.

Where do I find my max hit and hit chance?

In game, the Damage calcs panel shows them while you fight a monster (it needs an active Premium membership, per the wiki). The official calculator at idleclans.com shows hit chance and DPS for a loadout you enter.

How long does a monster take to respawn in Idle Clans?

2.55 seconds after each kill, from the official calculator's data; the Turkey's is 2 seconds. Clan perks and potions can shorten it. Kills per hour on this page add the respawn to each kill.

How much does a monster weakness matter?

The official calculator's data sets a matching weapon type to +20% damage and the monster's defence to -20%. The monster table shows each weakness, and the calculator flags when your weapon matches it.

How much combat XP do you get per damage?

4 XP per damage to the skill your combat style trains, plus 1 Health XP per damage (official calculator constants; the wiki says the same). A kill deals exactly the monster's health, so XP per hour here is health x kills per hour x 4.

Sources: official Idle Clans combat calculator data (saved 2026-10-01), tracked player profiles Updated . Related: best weapon by style, item database, skill calculators.