Druid in Idle Clans
Druid is a Wilderness monster with 36 health that attacks every 3 seconds. Its loot table has 15 rows, with gold (12–40) making up 34% of it. At current prices one loot roll averages 390 gold, number 37 of 52 regular monsters; 84% of that is from drops under 1% of the table, so a typical roll is closer to 62.
What drop share means
Drop share is the row's weight divided by the total weight of Druid's loot table in the official game data. The data does not say how many loot rolls one kill gives, so treat it as the share of the table, not an exact chance per kill. Expected gold per row is share x average amount x unit price; the unit price is the market's daily average where the item trades, otherwise its base value (marked in the Price from column).
Druid drops
| Item | Amount | Drop share | Unit price | Price from | Gold/roll |
|---|---|---|---|---|---|
| 1 | 57% | 54 | market | 31 | |
| 12–40 | 34% | 1 | gold | 8.9 | |
| 1–4 | 1.5% | 140 | market | 5.2 | |
| 1–4 | 1.4% | 152 | market | 5.2 | |
| 1–4 | 1.3% | 337 | market | 11 | |
| 1 | 1.1% | 88 | market | 1.0 | |
| 1 | 0.69% | 800 | market | 5.5 | |
| 1 | 0.69% | 704 | market | 4.8 | |
| 1–4 | 0.67% | 62 | market | 1.0 | |
| 1 | 0.57% | 416 | market | 2.4 | |
| 1 | 0.23% | 4,731 | market | 11 | |
| 1 | 0.15% | 195,324 | market | 290 | |
| 1 | 0.11% | 10,000 | base value | 11 | |
| 1 | 0.069% | 2,000 | base value | 1.4 | |
| 1 | 0.069% | 400 | base value | 0.3 | |
| Total per roll | 100% | 390 |
Druid combat stats
| Health | 36 |
| Attack interval | 3s |
| Defence level | 24 |
| Magic level | 39 |
| Bonus | Accuracy | Strength | Defence |
|---|---|---|---|
| Melee | 0 | 0 | 12 |
| Archery | 0 | 0 | 18 |
| Magic | 25 | 30 | 32 |
Druid is weak to Stab: per the game data, attacks of that type deal +20% damage and face -20% defence. Enemies respawn 2.55 seconds after a kill. Your max hit and hit chance depend on your gear; enter them in the combat calculator for a time to kill, and see best weapon by style for which melee weapons deal Stab damage.
Druid Exterminating assignments
| Expert | Difficulty | Kills | Expert needs health | Level req. | Points |
|---|---|---|---|---|---|
| Morgana | Easy | 75–150 | 25 | — | 10 |
From the game data's Exterminating expert list: the kill range of one assignment, the health level the expert asks for, the assignment's own level requirement where it has one, and the points one completed assignment pays.
Other Wilderness monsters
All zones: Idle Clans monsters · ranked by loot value: best monster for gold · bosses.
Frequently asked questions
What does Druid drop in Idle Clans?
Druid has 15 items on its loot table. The largest shares are Raw Meat x1 (57%), Gold x12-40 (34%), Carrot Seed x1-4 (1.5%). The most valuable possible drop is Elite Gemstone (195,324 gold each, 0.15% of the table).
What is Druid weak to?
Druid is weak to Stab. Against a weakness the game data applies +20% damage and -20% enemy defence. Druid itself attacks with Magic.
How much health does Druid have?
Druid has 36 health and attacks every 3 seconds.
Is Druid good for gold in Idle Clans?
At current market prices one loot roll from Druid is worth about 390 gold on average, number 37 of 52 regular monsters. 84% of that comes from drops under 1% of the table, so most rolls are worth less: the common drops alone average 62 gold. The data has no kill times, so this is value per roll, not per hour.
Sources: official Idle Clans game data (build 1.6600, saved ) and the cached player-market prices Updated . The data has no kill times or XP per kill for Druid, so this page gives value per loot roll, not per hour.