Idle Clans Monsters and Drops
All 52 regular combat monsters in the official Idle Clans game data, zone by zone in the game's order: health, what each one is weak to, how it attacks, and what one loot roll is worth on average at current market prices. The 9 bosses have their own bosses section. For a straight ranking by loot value, see best monster for gold.
How the numbers work
Drop share is a loot row's weight divided by the total weight of that monster's table, taken from the official game data. The data does not say how many loot rolls a kill gives, so the share is a share of the table, not a guaranteed per-kill chance. Value per roll multiplies each row's share by its average amount and its price: the market's daily average when the item trades, otherwise the item's base value. Notable drops are the three highest-priced items on the table. Level requirements appear only where the game data sets one (the Exterminating monsters); the other zones list none. The data has no kill times or per-monster XP, so nothing here is per hour.
Woods monsters
| Monster | Level req. | Health | Weak to | Attacks with | Value/roll | Notable drops |
|---|---|---|---|---|---|---|
| — | 4 | — | Melee | 39 | ||
| — | 6 | — | — | 133 | ||
| — | 8 | — | Melee | 162 | ||
| — | 10 | — | Melee | 159 | ||
| — | 14 | — | Melee | 233 |
Cave monsters
| Monster | Level req. | Health | Weak to | Attacks with | Value/roll | Notable drops |
|---|---|---|---|---|---|---|
| — | 16 | Pound | Melee | 164 | ||
| — | 18 | Crush | Melee | 233 | ||
| — | 20 | Stab | Melee | 247 | ||
| — | 22 | Magic | Melee | 310 | ||
| — | 25 | Slash | Melee | 270 | ||
| — | 30 | Archery | Melee | 374 |
Wilderness monsters
| Monster | Level req. | Health | Weak to | Attacks with | Value/roll | Notable drops |
|---|---|---|---|---|---|---|
| — | 32 | Slash | Melee | 600 | ||
| — | 34 | Crush | Melee | 367 | ||
| — | 36 | Stab | Magic | 388 | ||
| — | 38 | Pound | Melee | 422 | ||
| — | 40 | Magic | Melee | 456 | ||
| — | 44 | Archery | Melee | 473 |
Haunted Graveyard monsters
| Monster | Level req. | Health | Weak to | Attacks with | Value/roll | Notable drops |
|---|---|---|---|---|---|---|
| — | 46 | Magic | Melee | 741 | ||
| — | 48 | Slash | Melee | 805 | ||
| — | 50 | Crush | Melee | 868 | ||
| — | 52 | Stab | Magic | 608 | ||
| — | 54 | Pound | Melee | 611 | ||
| — | 56 | Archery | Melee | 517 |
Uncharted Grounds monsters
| Monster | Level req. | Health | Weak to | Attacks with | Value/roll | Notable drops |
|---|---|---|---|---|---|---|
| — | 60 | Stab | Magic | 514 | ||
| — | 65 | Slash | Melee | 566 | ||
| — | 70 | Pound | Melee | 655 | ||
| — | 75 | Crush | Magic | 1,006 | ||
| — | 80 | Magic | Melee | 828 | ||
| — | 90 | Archery | Melee | 900 |
Lair of Beasts monsters
| Monster | Level req. | Health | Weak to | Attacks with | Value/roll | Notable drops |
|---|---|---|---|---|---|---|
| — | 400 | Pound | Melee | 2,061 | ||
| — | 400 | Stab | Melee | 2,141 | ||
| — | 400 | Magic | Melee | 2,175 | ||
| — | 400 | Crush | Archery | 2,209 | ||
| — | 400 | Slash | Magic | 2,479 | ||
| — | 400 | Archery | Melee | 2,237 |
Exterminating monsters
| Monster | Level req. | Health | Weak to | Attacks with | Value/roll | Notable drops |
|---|---|---|---|---|---|---|
| 30 | 60 | Magic | Melee | 1,650 | ||
| 40 | 80 | Archery | Melee | 2,522 | ||
| 50 | 80 | Stab | Melee | 468 | ||
| 55 | 100 | Pound | Magic | 87 | ||
| 60 | 100 | Slash | Melee | 1,864 | ||
| 65 | 200 | Archery | Melee | 560 | ||
| 70 | 200 | Crush | Archery | 290 | ||
| 75 | 200 | Stab | Melee | 148 | ||
| 80 | 200 | Magic | Melee | 488 | ||
| 85 | 200 | Pound | Melee | 1,040 | ||
| 90 | 300 | Archery | Melee | 918 | ||
| 95 | 300 | Slash | Magic | 2,555 | ||
| 98 | 300 | Magic | Melee | 1,275 | ||
| 101 | 350 | Archery | Melee | 2,635 | ||
| 104 | 350 | Stab | Archery | 23,826 | ||
| 110 | 400 | Crush | Stab | 4,960 | ||
| 115 | 400 | Pound | Slash | 7,763 |
Frequently asked questions
Which monster drops the most gold value in Idle Clans?
By expected loot value per roll at current market prices, Phoenix (Exterminating) is highest at about 23,826 gold. Kill speed depends on your gear and is not in the data.
What are Idle Clans monsters weak to?
47 of the 52 regular monsters have a weakness in the game data: Archery 9, Pound 8, Stab 8, Magic 8, Crush 7, Slash 7. The rest list none. Hitting a weakness gives +20% damage and -20% enemy defence.
How long do monsters take to respawn in Idle Clans?
The game data sets the enemy respawn time at 2.55 seconds.
How much combat XP do monsters give in Idle Clans?
The monster entries carry no per-kill XP figure. The shared game settings list 4 combat XP and 1 health XP per hit. How often you hit depends on your gear and levels, which the data cannot cover, so this site does not estimate XP per hour.
Sources: official Idle Clans game data (build 1.6600, saved ) and the cached player-market prices Updated . Related: combat calculator, best weapon by style, bosses, item database.