Witch in Idle Clans
Witch is a Haunted Graveyard monster with 52 health that attacks every 3 seconds. Its loot table has 15 rows, with gold (12–200) making up 49% of it. At current prices one loot roll averages 609 gold, number 26 of 52 regular monsters; 84% of that is from drops under 1% of the table, so a typical roll is closer to 99.
What drop share means
Drop share is the row's weight divided by the total weight of Witch's loot table in the official game data. The data does not say how many loot rolls one kill gives, so treat it as the share of the table, not an exact chance per kill. Expected gold per row is share x average amount x unit price; the unit price is the market's daily average where the item trades, otherwise its base value (marked in the Price from column).
Witch drops
| Item | Amount | Drop share | Unit price | Price from | Gold/roll |
|---|---|---|---|---|---|
| 12–200 | 49% | 1 | gold | 52 | |
| 1 | 41% | 54 | market | 22 | |
| 1–4 | 2.0% | 337 | market | 17 | |
| 1–4 | 1.9% | 62 | market | 2.9 | |
| 1 | 1.6% | 88 | market | 1.4 | |
| 1–4 | 1.1% | 101 | market | 2.9 | |
| 1 | 0.9% | 1,724 | market | 16 | |
| 1 | 0.82% | 2,113 | market | 17 | |
| 1–4 | 0.41% | 333 | market | 3.4 | |
| 1 | 0.33% | 10,000 | base value | 33 | |
| 1 | 0.16% | 15,845 | market | 26 | |
| 1 | 0.16% | 9,948 | market | 16 | |
| 1 | 0.16% | 400 | base value | 0.7 | |
| 1 | 0.15% | 2,000 | base value | 2.9 | |
| 1 | 0.11% | 371,918 | market | 396 | |
| Total per roll | 100% | 609 |
Witch combat stats
| Health | 52 |
| Attack interval | 3s |
| Health level | 1 |
| Strength level | 1 |
| Defence level | 32 |
| Magic level | 49 |
| Bonus | Accuracy | Strength | Defence |
|---|---|---|---|
| Melee | 0 | 0 | 25 |
| Archery | 0 | 0 | 32 |
| Magic | 35 | 42 | 45 |
Witch is weak to Stab: per the game data, attacks of that type deal +20% damage and face -20% defence. Enemies respawn 2.55 seconds after a kill. Your max hit and hit chance depend on your gear; enter them in the combat calculator for a time to kill, and see best weapon by style for which melee weapons deal Stab damage.
Witch Exterminating assignments
| Expert | Difficulty | Kills | Expert needs health | Level req. | Points |
|---|---|---|---|---|---|
| Alaric | Moderate | 100–200 | 40 | — | 15 |
From the game data's Exterminating expert list: the kill range of one assignment, the health level the expert asks for, the assignment's own level requirement where it has one, and the points one completed assignment pays.
Other Haunted Graveyard monsters
All zones: Idle Clans monsters · ranked by loot value: best monster for gold · bosses.
Frequently asked questions
What does Witch drop in Idle Clans?
Witch has 15 items on its loot table. The largest shares are Gold x12-200 (49%), Raw Meat x1 (41%), Cabbage Seed x1-4 (2.0%). The most valuable possible drop is Superior Gemstone (371,918 gold each, 0.11% of the table).
What is Witch weak to?
Witch is weak to Stab. Against a weakness the game data applies +20% damage and -20% enemy defence. Witch itself attacks with Magic.
How much health does Witch have?
Witch has 52 health and attacks every 3 seconds.
Is Witch good for gold in Idle Clans?
At current market prices one loot roll from Witch is worth about 609 gold on average, number 26 of 52 regular monsters. 84% of that comes from drops under 1% of the table, so most rolls are worth less: the common drops alone average 99 gold. The data has no kill times, so this is value per roll, not per hour.
Sources: official Idle Clans game data (build 1.6600, saved ) and the cached player-market prices Updated . The data has no kill times or XP per kill for Witch, so this page gives value per loot roll, not per hour.