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Live market offers

Lowest sell offer
250
1 on offer
Highest buy offer
1
999 wanted
Spread
24900.0%
sell vs buy, before fees
Daily average
125
published by the market API

A wide spread on a thin order book usually means a stale listing rather than free money — check the volumes before committing gold. Every traded item is in the full Idle Clans market price table.

7-day price history

7-day change
-99.5%
202 → 1 gold
Week high
250
highest trade in the window
Units traded
2,218
over 17 published samples
Last trade
6 Oct 2026, 00:00 UTC
as published by the API
SamplePriceVolume
#6 229 535
#7 250 1
#8 250 1
#9 250 1
#10 250 1
#11 250 3
#12 250 2
#13 250 1
#14 240 2
#15 220 3
#16 250 1
#17 (latest) 1 1

The API publishes this series as an ordered set of samples over its own 7-day window without per-sample timestamps, so samples are numbered rather than dated — the last 12 of 17 are listed, and the sparkline draws all of them. Change is the first-to-last move, with no minimum-price filter. For the week's biggest moves across every item, see the 7-day movers board.

Where Orange Leather Coat comes from

SkillTaskLevelTime XPXP/hrValue/hr
Crafting Orange Leather Coat 20 7.5s 65.0 31,200 120,000

Rates come straight from the official game data's action times and XP rewards, at base speed with no boosts, tools or clan upgrades. Value/hr is the gross value of the output at the current lowest sell offer, before input costs (the recipe below nets them). A dash means the game data publishes no action time or no XP for that task, which is also why it is absent from the ranked calculator.

Orange Leather Coat recipe and cost to make

Input (Crafting 20) AmountUnit priceCost
Orange Leather 3 398 1,194

Buying every input at the lowest sell offer costs 1,194 gold per craft. The output (1 Orange Leather Coat) sells for 248 gold after the 1% market tax, so crafting loses 946 gold per craft: buying Orange Leather Coat directly is cheaper than buying its inputs. Compare every recipe in the crafting profit calculator.

Other Leather Coat items

6 items in the game's item data share the Leather Coat name, each differing from the others by one word. Ordered by the base value that data publishes, Orange Leather Coat is number 1 of 6, below Green Leather Coat at 275.

ItemBase valueLowest sell 7-dayTracked wearersMade by
Orange Leather Coat 175 250 -99.5% — 1 task
Green Leather Coat 275 339 -11.7% — 1 task
Red Leather Coat 375 433 +2.8% — 1 task
Black Leather Coat 600 693 0.0% 2 1 task
Astronomical Leather Coat 80,000 15,000,000 -10.3% 40 1 task
Otherworldly Leather Coat 160,000 1,800,000,000 — 5 1 task

Base value is the BaseValue field in the game's own item data, not a verified shop price. That data publishes no stats, tier or level requirement for an item, so this table compares published values, live sell offers, tracked wearers and producing tasks — it does not rank power and it does not claim one of these items upgrades into another. 6 of the 6 have a sell offer right now, and 3 are equipped by at least one of the 487 tracked players. Items without a link have no page of their own yet.

Orange Leather Coat FAQ

How much is Orange Leather Coat worth in Idle Clans?

On the player market right now, the lowest sell offer is 250 gold, and the highest buy offer is 1 gold, and the daily average is 125 gold. Prices come from the game's own market endpoint and refresh with the cache.

Is Orange Leather Coat going up or down in price?

Over the official 7-day window Orange Leather Coat has fallen 99.5%, from 202 to 1 gold, with 2,218 units traded.

How do you get Orange Leather Coat in Idle Clans?

Orange Leather Coat is produced by 1 task in Crafting — the earliest is Orange Leather Coat at level 20, worth 31,200 XP per hour.

What other Leather Coat items are in Idle Clans?

The item data lists 6 items in the Leather Coat name family, each differing from Orange Leather Coat by one word. Their base values run from 175 to 160,000 gold, and Orange Leather Coat is number 1 of 6 in that order. The next one up is Green Leather Coat at 275. That data publishes no stats or level requirements, so this compares published values, not power.