Guardians of the Citadel
In Guardians of the Citadel your group defends a fortress instead of attacking. The data gives the fortress 5,000 health, and the rewards include the Guardians skilling tools. The numbers below come from the official game data.
How we know this is Guardians of the Citadel
The game data stores raids as RaidType 2 (raids_level_2), not by name. It is the raid whose data defines a fortress (fortress health, offence and defence points, citadel attack speeds) and whose rewards are the Guardians tools and Citadel Woodworking Tips.
The citadel: fortress numbers
Fields only this raid defines. Labels are the data's field names in plain words; the data does not explain how the game combines them.
- Fortress health
- 5,000
- Max offence points
- 5,000
- Max melee defence points
- 2,500
- Max archery defence points
- 2,500
- Max magic defence points
- 2,500
- Citadel attack interval
- 3.75s
- Enemy attack interval on the citadel
- 8.5s
- Base enemy damage per attack
- 8
- Offence points lost per attack
- 120
- Potion points lost per enemy attack
- 1
- Arrow offence boost modifier
- 4
- Carpentry defence boost modifier
- 2
- Potion boost modifier
- 9
Guardians of the Citadel rewards and drop rates
The raid's reward table (28 rows). Drop share is each row's weight over the table total. Value per roll is share x average amount x unit value; the data does not say how many rolls a run gives. "Base value" means the item had no cached market price, so the game's base value is used.
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 20,000–30,000 | 12.7% | 1 | gold | 3,187 | |
| 100–200 | 10.00% | 57 | market avg | 855 | |
| 75–150 | 6.00% | 145 | market avg | 979 | |
| 50–100 | 4.00% | 112 | market avg | 336 | |
| 10–20 | 4.00% | 337 | market avg | 202 | |
| 10–15 | 4.00% | 62 | market avg | 31 | |
| 8–14 | 4.00% | 101 | market avg | 44 | |
| 8–12 | 4.00% | 333 | market avg | 133 | |
| 4–8 | 4.00% | 7,452 | market avg | 1,788 | |
| 75–150 | 4.00% | 103 | market avg | 463 | |
| 70–125 | 4.00% | 57 | market avg | 222 | |
| 60–115 | 4.00% | 111 | market avg | 388 | |
| 50–100 | 4.00% | 47 | market avg | 141 | |
| 75–150 | 4.00% | 59 | market avg | 265 | |
| 70–125 | 4.00% | 60 | market avg | 234 | |
| 60–115 | 4.00% | 36 | market avg | 126 | |
| 50–100 | 4.00% | 85 | market avg | 255 | |
| 40–80 | 4.00% | 134 | market avg | 322 | |
| 25–50 | 4.00% | 195 | market avg | 292 | |
| 20–40 | 3.00% | 105 | market avg | 94 | |
| 10–30 | 3.00% | 144 | market avg | 86 | |
| 1 | 0.50% | 175,000 | base value | 875 | |
| 1 | 0.25% | 200,000 | base value | 500 | |
| 1 | 0.10% | 31,949,999 | market avg | 31,950 | |
| 1 | 0.10% | 17,644,958 | market avg | 17,645 | |
| 1 | 0.10% | 14,956,927 | market avg | 14,957 | |
| 1 | 0.10% | 20,097,366 | market avg | 20,097 | |
| 1 | 0.10% | 3,014,449 | market avg | 3,014 | |
| Expected value per roll | 99,486 | ||||
Plundering raid loot
The data names this 23-row table PlunderingRaidLoot. Each row unlocks at a level, and some leave the table at a higher level ("Leaves at"). The data does not name the skill those levels refer to, or when the table is rolled.
| Item | Amount | Drop share | Level | Leaves at | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|---|---|
| 1 | 8.70% | 10 | – | 40 | market avg | 3 | |
| 1 | 4.35% | 30 | – | 125 | market avg | 5 | |
| 1 | 4.35% | 30 | – | 110 | market avg | 5 | |
| 21–50 | 8.70% | 40 | – | 17 | market avg | 52 | |
| 1 | 4.35% | 40 | – | 43 | market avg | 2 | |
| 1 | 4.35% | 40 | – | 38 | market avg | 2 | |
| 15–45 | 6.09% | 40 | – | 33 | market avg | 60 | |
| 1 | 4.35% | 50 | – | 280 | market avg | 12 | |
| 1 | 4.35% | 50 | – | 207 | market avg | 9 | |
| 1 | 4.35% | 50 | – | 723 | market avg | 31 | |
| 15–40 | 4.35% | 55 | – | 49 | market avg | 59 | |
| 1 | 4.35% | 60 | – | 72 | market avg | 3 | |
| 1 | 4.35% | 60 | – | 80 | market avg | 3 | |
| 15–30 | 3.48% | 70 | – | 99 | market avg | 77 | |
| 1 | 3.48% | 70 | – | 388 | market avg | 13 | |
| 1 | 3.48% | 70 | – | 380 | market avg | 13 | |
| 1 | 4.35% | 80 | – | 198 | market avg | 9 | |
| 1 | 4.35% | 80 | – | 187 | market avg | 8 | |
| 10–25 | 2.61% | 80 | – | 306 | market avg | 140 | |
| 1 | 2.61% | 90 | – | 681 | market avg | 18 | |
| 1 | 2.61% | 90 | – | 572 | market avg | 15 | |
| 1 | 4.35% | 95 | – | 1,682 | market avg | 73 | |
| 10–20 | 1.74% | 100 | – | 1,126 | market avg | 294 | |
| Expected value per roll | 908 | ||||||
Enemies in Guardians of the Citadel
The raid's own versions of these monsters. Their health, levels and bonuses differ from the regular monsters the names link to. "Targets" is AmountOfTargetsToAttack.
| Enemy | Health | Attack interval | Targets | Attacks with | Weak to | Health lvl | Str lvl | Def lvl | Archery lvl | Magic lvl | Melee def | Archery def | Magic def |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 122 | 3s | 2 | – | Slash | 58 | 65 | 42 | 0 | 0 | 45 | 21 | 12 | |
| 85 | 3s | 2 | Magic | Crush | 5 | 6 | 38 | 0 | 55 | 19 | 21 | 25 | |
| 135 | 3s | 2 | – | Magic | 49 | 65 | 50 | 0 | 0 | 45 | 22 | 15 | |
| 122 | 3s | 2 | – | Stab | 59 | 68 | 55 | 0 | 0 | 50 | 24 | 18 | |
| 122 | 3s | 2 | – | Pound | 59 | 70 | 55 | 0 | 0 | 50 | 25 | 17 | |
| 122 | 3s | 2 | – | Archery | 78 | 75 | 50 | 0 | 0 | 45 | 25 | 20 |
Bosses in Guardians of the Citadel
| Enemy | Health | Attack interval | Targets | Attacks with | Weak to | Health lvl | Str lvl | Def lvl | Archery lvl | Magic lvl | Melee def | Archery def | Magic def |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 350 | 2.5s | 2 | Archery | Slash | 0 | 0 | 110 | 130 | 0 | 125 | 95 | 80 | |
| 425 | 3s | 2 | – | Crush | 165 | 95 | 120 | 0 | 0 | 105 | 98 | 85 | |
| 390 | 3s | 2 | – | Pound | 120 | 98 | 110 | 0 | 0 | 110 | 105 | 90 | |
| 350 | 3s | 2 | Magic | Stab | 0 | 0 | 95 | 0 | 145 | 95 | 90 | 75 | |
| 380 | 3s | 2 | Magic | Archery | 0 | 0 | 105 | 0 | 145 | 95 | 90 | 75 | |
| 450 | 3s | 2 | – | Magic | 120 | 75 | 110 | 0 | 0 | 140 | 110 | 90 |
Raid enemy loot tables
The data gives each raid enemy its own loot table. Open one to see it.
Zombie: 20 rows, 687,511 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 20.0% | 195,324 | market avg | 39,065 | |
| 1 | 15.0% | 371,918 | market avg | 55,788 | |
| 1 | 10.0% | 712,913 | market avg | 71,291 | |
| 1 | 5.00% | 3,594,622 | market avg | 179,731 | |
| 3–9 | 5.00% | 297 | market avg | 89 | |
| 1 | 5.00% | 2,113 | market avg | 106 | |
| 1 | 5.00% | 1,724 | market avg | 86 | |
| 1 | 4.00% | 21,143 | market avg | 846 | |
| 1 | 4.00% | 20,515 | market avg | 821 | |
| 1 | 4.00% | 266,374 | market avg | 10,655 | |
| 1 | 4.00% | 266,374 | market avg | 10,655 | |
| 1 | 4.00% | 58,000 | market avg | 2,320 | |
| 1 | 4.00% | 199,176 | market avg | 7,967 | |
| 1 | 2.00% | 1,238,550 | market avg | 24,771 | |
| 1 | 2.00% | 309,682 | market avg | 6,194 | |
| 1 | 2.00% | 1,749,997 | market avg | 35,000 | |
| 1 | 2.00% | 6,925,499 | market avg | 138,510 | |
| 1 | 1.00% | 5,980,629 | market avg | 59,806 | |
| 1 | 1.00% | 1,018,624 | market avg | 10,186 | |
| 1 | 1.00% | 3,362,458 | market avg | 33,625 | |
| Expected value per roll | 687,511 | ||||
Witch: 12 rows, 388,457 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 30.0% | 195,324 | market avg | 58,597 | |
| 1 | 20.0% | 371,918 | market avg | 74,384 | |
| 1 | 10.0% | 712,913 | market avg | 71,291 | |
| 1 | 6.00% | 20,787 | market avg | 1,247 | |
| 1 | 6.00% | 88 | market avg | 5 | |
| 1 | 5.00% | 3,594,622 | market avg | 179,731 | |
| 3–9 | 5.00% | 297 | market avg | 89 | |
| 1 | 5.00% | 37,730 | market avg | 1,886 | |
| 1 | 4.00% | 189 | market avg | 8 | |
| 1 | 3.00% | 12,740 | market avg | 382 | |
| 1 | 3.00% | 5,821 | market avg | 175 | |
| 1 | 3.00% | 22,044 | market avg | 661 | |
| Expected value per roll | 388,457 | ||||
Giant: 20 rows, 687,511 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 20.0% | 195,324 | market avg | 39,065 | |
| 1 | 15.0% | 371,918 | market avg | 55,788 | |
| 1 | 10.0% | 712,913 | market avg | 71,291 | |
| 1 | 5.00% | 3,594,622 | market avg | 179,731 | |
| 3–9 | 5.00% | 297 | market avg | 89 | |
| 1 | 5.00% | 2,113 | market avg | 106 | |
| 1 | 5.00% | 1,724 | market avg | 86 | |
| 1 | 4.00% | 21,143 | market avg | 846 | |
| 1 | 4.00% | 20,515 | market avg | 821 | |
| 1 | 4.00% | 266,374 | market avg | 10,655 | |
| 1 | 4.00% | 266,374 | market avg | 10,655 | |
| 1 | 4.00% | 58,000 | market avg | 2,320 | |
| 1 | 4.00% | 199,176 | market avg | 7,967 | |
| 1 | 2.00% | 1,238,550 | market avg | 24,771 | |
| 1 | 2.00% | 309,682 | market avg | 6,194 | |
| 1 | 2.00% | 1,749,997 | market avg | 35,000 | |
| 1 | 2.00% | 6,925,499 | market avg | 138,510 | |
| 1 | 1.00% | 5,980,629 | market avg | 59,806 | |
| 1 | 1.00% | 1,018,624 | market avg | 10,186 | |
| 1 | 1.00% | 3,362,458 | market avg | 33,625 | |
| Expected value per roll | 687,511 | ||||
Possessed Bear: 20 rows, 687,511 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 20.0% | 195,324 | market avg | 39,065 | |
| 1 | 15.0% | 371,918 | market avg | 55,788 | |
| 1 | 10.0% | 712,913 | market avg | 71,291 | |
| 1 | 5.00% | 3,594,622 | market avg | 179,731 | |
| 3–9 | 5.00% | 297 | market avg | 89 | |
| 1 | 5.00% | 2,113 | market avg | 106 | |
| 1 | 5.00% | 1,724 | market avg | 86 | |
| 1 | 4.00% | 21,143 | market avg | 846 | |
| 1 | 4.00% | 20,515 | market avg | 821 | |
| 1 | 4.00% | 266,374 | market avg | 10,655 | |
| 1 | 4.00% | 266,374 | market avg | 10,655 | |
| 1 | 4.00% | 58,000 | market avg | 2,320 | |
| 1 | 4.00% | 199,176 | market avg | 7,967 | |
| 1 | 2.00% | 1,238,550 | market avg | 24,771 | |
| 1 | 2.00% | 309,682 | market avg | 6,194 | |
| 1 | 2.00% | 1,749,997 | market avg | 35,000 | |
| 1 | 2.00% | 6,925,499 | market avg | 138,510 | |
| 1 | 1.00% | 5,980,629 | market avg | 59,806 | |
| 1 | 1.00% | 1,018,624 | market avg | 10,186 | |
| 1 | 1.00% | 3,362,458 | market avg | 33,625 | |
| Expected value per roll | 687,511 | ||||
Demon: 20 rows, 687,511 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 20.0% | 195,324 | market avg | 39,065 | |
| 1 | 15.0% | 371,918 | market avg | 55,788 | |
| 1 | 10.0% | 712,913 | market avg | 71,291 | |
| 1 | 5.00% | 3,594,622 | market avg | 179,731 | |
| 3–9 | 5.00% | 297 | market avg | 89 | |
| 1 | 5.00% | 2,113 | market avg | 106 | |
| 1 | 5.00% | 1,724 | market avg | 86 | |
| 1 | 4.00% | 21,143 | market avg | 846 | |
| 1 | 4.00% | 20,515 | market avg | 821 | |
| 1 | 4.00% | 266,374 | market avg | 10,655 | |
| 1 | 4.00% | 266,374 | market avg | 10,655 | |
| 1 | 4.00% | 58,000 | market avg | 2,320 | |
| 1 | 4.00% | 199,176 | market avg | 7,967 | |
| 1 | 2.00% | 1,238,550 | market avg | 24,771 | |
| 1 | 2.00% | 309,682 | market avg | 6,194 | |
| 1 | 2.00% | 1,749,997 | market avg | 35,000 | |
| 1 | 2.00% | 6,925,499 | market avg | 138,510 | |
| 1 | 1.00% | 5,980,629 | market avg | 59,806 | |
| 1 | 1.00% | 1,018,624 | market avg | 10,186 | |
| 1 | 1.00% | 3,362,458 | market avg | 33,625 | |
| Expected value per roll | 687,511 | ||||
Red Dragon: 20 rows, 687,511 value per roll
| Item | Amount | Drop share | Unit value | Value source | Value per roll |
|---|---|---|---|---|---|
| 1 | 20.0% | 195,324 | market avg | 39,065 | |
| 1 | 15.0% | 371,918 | market avg | 55,788 | |
| 1 | 10.0% | 712,913 | market avg | 71,291 | |
| 1 | 5.00% | 3,594,622 | market avg | 179,731 | |
| 3–9 | 5.00% | 297 | market avg | 89 | |
| 1 | 5.00% | 2,113 | market avg | 106 | |
| 1 | 5.00% | 1,724 | market avg | 86 | |
| 1 | 4.00% | 21,143 | market avg | 846 | |
| 1 | 4.00% | 20,515 | market avg | 821 | |
| 1 | 4.00% | 266,374 | market avg | 10,655 | |
| 1 | 4.00% | 266,374 | market avg | 10,655 | |
| 1 | 4.00% | 58,000 | market avg | 2,320 | |
| 1 | 4.00% | 199,176 | market avg | 7,967 | |
| 1 | 2.00% | 1,238,550 | market avg | 24,771 | |
| 1 | 2.00% | 309,682 | market avg | 6,194 | |
| 1 | 2.00% | 1,749,997 | market avg | 35,000 | |
| 1 | 2.00% | 6,925,499 | market avg | 138,510 | |
| 1 | 1.00% | 5,980,629 | market avg | 59,806 | |
| 1 | 1.00% | 1,018,624 | market avg | 10,186 | |
| 1 | 1.00% | 3,362,458 | market avg | 33,625 | |
| Expected value per roll | 687,511 | ||||
Guardians of the Citadel achievements
The data has achievement keys and thresholds but no English text. Names here are the keys in plain words. Timed thresholds are stored in milliseconds.
| Achievement (data key) | Threshold | Ironman threshold |
|---|---|---|
| Raid Citadel | 1 | – |
| Raid Citadel 25 | 25 | – |
| Raid Citadel 100 | 100 | – |
| Raid Citadel Under 2:33 | 2:33 (153,000 ms) | – |
Frequently asked questions
How many players can do Guardians of the Citadel?
Up to 6 players per group (GroupSizeMax in the official game data). The official wiki describes every raid as playable in a party of 1 to 6, so it can be started solo.
How long does Guardians of the Citadel take?
The first preparation phase is 2:00, later preparation phases 0:45, and a battle phase lasts 10:00. Enemy power rises 10% per battle.
What are the rarest Guardians of the Citadel rewards?
Guardian's Lamp 0.10% of the reward table (1 in 1,000); Guardian's Brewspoon 0.10% of the reward table (1 in 1,000); Guardian's Trowel 0.10% of the reward table (1 in 1,000). Shares come from the official loot weights; the data does not say how many reward rolls a run gives.
Can you AFK Guardians of the Citadel?
AFK raids run for up to 3 days (MaxAfkRaidDays). The official wiki's Auto raid token page says an AFK run takes your best manual solo time x 5, which matches AfkRaidTimeModifier = 5.
Source: the official Idle Clans game data (build 1.6600) Updated ; item values from the cached player market (daily average, saved 2026-10-06), else the game's base value. Names and rules not in the data come from the official wiki: Raids, Reckoning of the Gods, Auto raid token. This is an unofficial fan site.
Other raids: Reckoning of the Gods · Bloodmoon Massacre · all raids · clan bosses