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Right now
  • Best craft from bought inputs: Potion Of Ascension (Brewing 115), 10,331 gold profit per craft, about 330,592 gold/hr at real demand.
  • Best gathering task: Copper Ore (Mining 1), about 99,600 gold/hr of Copper Ore.
  • Widest liquid flip: Spirit Salt, buy offers at 2,101 and sell offers at 3,090.

Crafting for profit: inputs bought, output sold

These recipes make money even when you buy every input at the cheapest sell offer and list the output at the current lowest ask, after the 1% tax the player market takes from sell offers. Only outputs that traded at least 100 units over the last 7 days are listed, so each row has buyers behind it.

OutputSkillLvInputs per craft Input costSells for (after tax) Profit / craftProfit/hr, base Profit/hr, capped
Potion Of AscensionPotion Of Ascension BrewingBrewing 115 10 Divine Ashes, 30 Obsidian Powder, 30 Sea Serpent Scale, 50 Spirit Salt 170,740 181,071 10,331 330,592 330,592
Potion Of ResurrectionPotion Of Resurrection BrewingBrewing 30 15 Cabbage, 10 Enchanted Flax, 2 Chestnut Log 7,900 13,759 5,859 290,931 290,931
Steel ShieldSteel Shield SmithingSmithing 35 4 Steel Bar 596 4,949 4,353 1,741,204 276,883
Cooked SalmonCooked Salmon CookingCooking 30 1 Raw Salmon 140 544 404 242,106 242,106
Potion Of ForgeryPotion Of Forgery BrewingBrewing 45 10 Strawberry, 15 Enchanted Flax, 2 Mahogany Log 6,863 11,583 4,720 199,906 199,906
Cooked PiranhaCooked Piranha CookingCooking 1 1 Raw Piranha 100 256 156 187,692 187,692
Potion Of Great SightPotion Of Great Sight BrewingBrewing 55 10 Watermelon, 15 Magical Flax, 2 Teak Log 6,990 10,814 3,824 141,185 141,185
Cooked CarpCooked Carp CookingCooking 40 1 Raw Carp 49 302 253 121,416 121,416
CarrotCarrot ×5 FarmingFarming 10 1 Carrot Seed 176 1,515 1,339 120,483 120,483
CabbageCabbage ×5 FarmingFarming 25 1 Cabbage Seed 256 2,228 1,972 118,290 118,290
PapayaPapaya ×5 FarmingFarming 80 1 Papaya Seed 6,991 12,009 5,018 109,477 109,477
TomatoTomato ×5 FarmingFarming 20 1 Tomato Seed 151 1,926 1,775 106,473 106,473
Cooked Quality MeatCooked Quality Meat CookingCooking 60 1 Raw Quality Meat 150 327 177 106,020 106,020
Meteorite BarMeteorite Bar SmithingSmithing 65 3 Meteorite Ore, 6 Coal Ore 1,416 1,974 558 100,451 100,451
Potion Of SwiftnessPotion Of Swiftness BrewingBrewing 1 10 Tomato, 5 Nettle, 2 Pine Log 4,513 5,999 1,486 97,292 97,292

"Profit/hr, base" repeats the craft at the published action time with no tools, upgrades or potions. "Profit/hr, capped" limits that to the output units the market traded over 7 days divided by the 168 hours in the window; orange means demand runs out before your crafting speed does. If you gather the inputs yourself, you keep the full "sells for" figure, and the input cost is what those materials would have fetched on their own. Every recipe, including the losing ones, is in the crafting profit calculator.

Crafts that lose gold at today's prices

These outputs sell for less than their inputs cost. They still train the skill, but crafting them to sell turns good materials into less gold. Sell the inputs instead, or make these only from materials you gathered for the XP.

OutputSkillLvInput cost Sells for (after tax)Loss / craft
Magical RobeMagical Robe CraftingCrafting 20 1,800 76 -1,724
Magical TrousersMagical Trousers CraftingCrafting 20 1,200 76 -1,124
Cursed RobeCursed Robe CraftingCrafting 70 3,105 233 -2,872
Enchanted RobeEnchanted Robe CraftingCrafting 40 1,575 119 -1,456
Cursed TrousersCursed Trousers CraftingCrafting 70 2,070 223 -1,847
Enchanted TrousersEnchanted Trousers CraftingCrafting 40 1,050 119 -931
Black Leather CoatBlack Leather Coat CraftingCrafting 80 4,827 686 -4,141
Diamond AmuletDiamond Amulet SmithingSmithing 75 1,496 232 -1,264

Gathering: gold per hour with nothing to buy

Gathering needs no starting gold, which makes it the first money maker for a new account and the steady one for an idle account. The capped column prices the smaller of what you can gather and what the market bought per hour over the last 7 days.

TaskSkillLvOutput Unit priceUnits/hr you make Units/hr the market tookGold/hr, capped Gold/hr, uncapped
Copper Ore MiningMining 1 Copper OreCopper Ore 83 1,200 2,840 99,600 99,600
Cursed Flax ForagingForaging 80 Cursed FlaxCursed Flax 207 360 50,859 74,520 74,520
Coal Ore MiningMining 30 Coal OreCoal Ore 147 480 648,037 70,560 70,560
Titanium Ore MiningMining 85 Titanium OreTitanium Ore 677 103 139,757 69,634 69,634
Piranha FishingFishing 1 Raw PiranhaRaw Piranha 100 686 1,604 68,571 68,571
Seaweed ForagingForaging 90 SeaweedSeaweed 214 288 17,375 61,632 61,632
Tin Ore MiningMining 1 Tin OreTin Ore 49 1,200 3,294 58,800 58,800
Anglerfish FishingFishing 80 Raw AnglerfishRaw Anglerfish 484 120 12,158 58,080 58,080
Nettle ForagingForaging 1 NettleNettle 95 600 8,873 57,000 57,000
Magical Flax ForagingForaging 30 Magical FlaxMagical Flax 120 450 2,289 54,000 54,000
Pine WoodcuttingWoodcutting 10 Pine LogPine Log 74 720 11,225 53,280 53,280
Oak WoodcuttingWoodcutting 20 Oak LogOak Log 87 600 5,292 52,200 52,200
Ignis WoodcuttingWoodcutting 105 Ignis LogIgnis Log 2,100 24 2,989 50,400 50,400
Yew WoodcuttingWoodcutting 70 Yew LogYew Log 209 240 13,891 50,160 50,160
Teak WoodcuttingWoodcutting 40 Teak LogTeak Log 100 450 13,291 45,000 45,000

This table shows gross output value at the current lowest sell offer, before the 1% market tax. Gathering tasks consume no inputs, so there is nothing else to subtract. Rates are base action times with no boosts.

Flipping: the widest gaps with volume behind them

ItemHighest buy offerLowest sell offer GapGap % Units traded (7d)Gap x units/hr
Spirit SaltSpirit Salt 2,101 3,090 989 47.1% 868,751 5,114,254
Outstanding GemstoneOutstanding Gemstone 634,445 774,666 140,221 22.1% 4,768 3,979,606
Raw AnglerfishRaw Anglerfish 163 484 321 196.9% 2,042,555 3,902,739
Potion Of AscensionPotion Of Ascension 125,001 182,900 57,899 46.3% 10,458 3,604,213
Cooked AnglerfishCooked Anglerfish 722 796 74 10.2% 4,148,537 1,827,332
Rare WaxRare Wax 3,128 150,000 146,872 4695.4% 1,927 1,684,657
Cooked TunaCooked Tuna 890 930 40 4.5% 7,047,025 1,677,863
Bloodmoon WormBloodmoon Worm 1,886 2,367 481 25.5% 556,563 1,593,493
Meteorite BarMeteorite Bar 1,400 1,994 594 42.4% 428,966 1,516,701
Teak PlankTeak Plank 287 393 106 36.9% 2,083,276 1,314,448
Coal OreCoal Ore 145 147 2 1.4% 108,870,272 1,296,075
Potion Of Ancient KnowledgePotion Of Ancient Knowledge 88,081 92,929 4,848 5.5% 41,945 1,210,413
Ignis HeartwoodIgnis Heartwood 5,271 6,067 796 15.1% 247,186 1,171,191
Cursed FlaxCursed Flax 185 207 22 11.9% 8,544,280 1,118,894
Chestnut PlankChestnut Plank 132 688 556 421.2% 336,964 1,115,190

The gap is the distance between the best standing buy offer and the cheapest standing sell offer, before the 1% tax on your sale. Only items that moved at least 1,000 units over the 7-day window are listed; on a thin book two stale offers can sit 30x apart and never fill. The last column multiplies the gap by the item's hourly trade rate. That is a ceiling that assumes you sit on both sides of every trade, so use it to rank, not to forecast.

How to work a flip

Place a buy order just above the highest standing buy and a sell order just below the lowest standing sell, then wait for both to fill. Buy offers pay no tax, so the tax only comes out of the sale. Check the trend first: an item that fell all week fills your buy order fast and leaves you holding it. The 7-day movers board shows which way each item has gone, and each item page has its own price series.

Frequently asked questions

What is the best money maker in Idle Clans right now?

Buying the inputs and crafting Potion Of Ascension (Brewing, level 115) nets about 10,331 gold per craft: inputs cost 170,740 at current sell offers and the output sells for 181,071 after the 1% market tax. Capped at the 10,458 units the market took over 7 days, that is about 330,592 gold/hr.

What is the best way to make gold with no starting money?

Gather. Copper Ore (Mining, level 1) consumes nothing and its output is worth about 99,600 gold/hr at current sell offers once capped at weekly demand. That is gross output value, and with no inputs it is also what you keep before the 1% tax.

Which crafts lose money in Idle Clans?

Right now Magical Robe is the clearest case: its inputs cost 1,800 gold at sell offers and the output returns 76 after tax. Train these for XP with gathered inputs, not to sell.

Can you make gold flipping on the Idle Clans market?

The widest gap with real volume behind it is Spirit Salt: buy offers sit at 2,101 gold and sell offers at 3,090, a 989 gold gap on an item that moved 868,751 units in 7 days. You will not capture the whole gap, since that figure assumes you are on both sides of every trade, but it is where the room is.

Do these numbers include boosts or the market tax?

They include the 1% player market tax on sell offers and nothing else. Every rate is the published base action time: tools, upgrades, potions and clan buffs make you faster than this table, so treat it as a floor on speed and a ranking of margins.

Related: the full crafting profit calculator, local market vs player prices, every skill ranked by XP/hr and the live market table.