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Live market offers

Lowest sell offer
499
64 on offer
Highest buy offer
458
332,367 wanted
Spread
9.0%
sell vs buy, before fees
Daily average
477
published by the market API

A wide spread on a thin order book usually means a stale listing rather than free money — check the volumes before committing gold. Every traded item is in the full Idle Clans market price table.

7-day price history

7-day change
+2.6%
462 → 474 gold
Week high
514
highest trade in the window
Units traded
238,927
over 29 published samples
Last trade
6 Oct 2026, 06:00 UTC
as published by the API
SamplePriceVolume
#18 476 4,939
#19 484 15,862
#20 498 3,308
#21 470 707
#22 465 5,821
#23 475 18,847
#24 486 21,687
#25 458 13,890
#26 480 21,070
#27 470 5,212
#28 483 2,942
#29 (latest) 474 1,381

The API publishes this series as an ordered set of samples over its own 7-day window without per-sample timestamps, so samples are numbered rather than dated — the last 12 of 29 are listed, and the sparkline draws all of them. Change is the first-to-last move, with no minimum-price filter. For the week's biggest moves across every item, see the 7-day movers board.

Where Watermelon comes from

SkillTaskLevelTime XPXP/hrValue/hr
Farming Watermelon ×5 50 120.0s 850.0 25,500 74,850

Rates come straight from the official game data's action times and XP rewards, at base speed with no boosts, tools or clan upgrades. Value/hr is the gross value of the output at the current lowest sell offer, before input costs (the recipe below nets them). A dash means the game data publishes no action time or no XP for that task, which is also why it is absent from the ranked calculator.

Watermelon dropped by

EnemyZoneAmountDrop share
Mesines Boss Valley of Gods 125–300 5.5%
Griffin Boss Valley of Gods 125–300 3.0%
Devil Boss Valley of Gods 125–300 3.0%
Hades Boss Valley of Gods 125–300 3.0%
Zeus Boss Valley of Gods 125–300 3.0%
Medusa Boss Valley of Gods 125–300 3.0%
Chimera Boss Valley of Gods 125–300 3.0%

From the official game data's loot tables. Drop share is this item's weight divided by the enemy's total loot weight; the data does not say how many loot rolls a kill gives, so it is a share of the table rather than an exact chance per kill. Full tables and loot values are on each monster and boss page.

Watermelon recipe and cost to make

Input (Farming 50, makes 5) AmountUnit priceCost
Watermelon Seed 1 124 124

Buying every input at the lowest sell offer costs 124 gold per craft. The output (5 Watermelon) sells for 2,470 gold after the 1% market tax, so crafting makes 2,346 gold per craft (70,382 gold/hr at base speed). Compare every recipe in the crafting profit calculator.

What is Watermelon used for in Idle Clans?

MakesSkillLevelNeeded per craft Recipe profit / craft
Potion Of Great Sight Brewing 55 10 3,824

Every recipe in the game data that consumes Watermelon. Profit per craft buys all inputs at the lowest sell offer and sells the output after the 1% market tax.

Watermelon FAQ

How much is Watermelon worth in Idle Clans?

On the player market right now, the lowest sell offer is 499 gold, and the highest buy offer is 458 gold, and the daily average is 477 gold. Prices come from the game's own market endpoint and refresh with the cache.

Is Watermelon going up or down in price?

Over the official 7-day window Watermelon has risen 2.6%, from 462 to 474 gold, with 238,927 units traded.

How do you get Watermelon in Idle Clans?

Watermelon is produced by 1 task in Farming — the earliest is Watermelon at level 50, worth 25,500 XP per hour.

What can you make with Watermelon in Idle Clans?

Watermelon is an input to 1 recipe in Brewing. The lowest-level one is Potion Of Great Sight (Brewing level 55); the full list is in the table on this page.