Idle Clans Mastery Capes
The official Idle Clans game data marks 88 capes with a mastery cape type: 22 capes in 4 tiers each. This page lists every one with its level requirement, skill boost and combat bonuses, and how many of 487 tracked top players wore it (486 in all).
How to read the cape data
The mastery cape type is a number in the data (1, 2 or 3) with no name; the table at the bottom shows which capes carry which number. Skill numbers 1 to 6 (the combat skills) and 20 are not named by any task group in the data, so they show as "Combat skill #N" or "Skill #N". The data does not say what the skill boost applies to, and does not describe trigger effects beyond a chance and a power.
Mastery cape tiers
What every cape of a tier has in common. Bonuses are accuracy / strength / defence. The game's maximum skill level is 120.
| Tier | Level | Skill boost | Base value | Melee | Archery | Magic | Held |
|---|---|---|---|---|---|---|---|
| 1 | 90 | +5% or +6% | 250,000 | 4 / 2 / 8 | 3 / 2 / 8 | 2 / 2 / 8 | 2 |
| 2 | 100 | +10% or +12% | 500,000 | 5 / 3 / 9 | 4 / 3 / 9 | 3 / 3 / 9 | 8 |
| 3 | 110 | +15% or +18% | 1,000,000 | 6 / 4 / 11 | 5 / 5 / 11 | 4 / 4 / 11 | 116 |
| 4 | 120 | +20% or +24% | 2,500,000 | 8 / 5 / 15 | 6 / 6 / 15 | 6 / 6 / 15 | 360 |
Where a tier shows two boosts, the higher one is the Exterminating Cape (+6%, +12%, +18%, +24%).
Every mastery cape by skill
Each cell: skill boost and level requirement for that tier. Mastery capes cannot be traded, so there are no market prices.
| Cape | Skill | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Held |
|---|---|---|---|---|---|---|
| none | triggerno level | triggerno level | triggerno level | triggerno level | 449 | |
| Agility | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 0 | |
| Brewing | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 1 | |
| Carpentry | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 5 | |
| Cooking | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 1 | |
| Crafting | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 1 | |
| Enchanting | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 0 | |
| Farming | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 3 | |
| Fishing | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 4 | |
| Foraging | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 1 | |
| Invocation | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 3 | |
| Mining | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 4 | |
| Plundering | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 2 | |
| Smithing | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 2 | |
| Woodcutting | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 2 | |
| Combat skill #4 | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 1 | |
| Combat skill #3 | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 0 | |
| Skill #20 | +6%level 90 | +12%level 100 | +18%level 110 | +24%level 120 | 0 | |
| Combat skill #6 | triggerlevel 90 | triggerlevel 100 | triggerlevel 110 | triggerlevel 120 | 1 | |
| Combat skill #5 | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 4 | |
| Combat skill #1 | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 0 | |
| Combat skill #2 | +5%level 90 | +10%level 100 | +15%level 110 | +20%level 120 | 2 |
Capes with a trigger effect
These capes have no skill boost. The data gives each a trigger type number, a chance and a power, and no tooltip text, so the effect is not described here.
| Cape | Type | Chance | Power | Shop | Held |
|---|---|---|---|---|---|
| 1 | 8% | 20 | 1,000,000 shop type 2, currency not named | 2 | |
| 1 | 12% | 20 | 2,000,000 shop type 2, currency not named | 8 | |
| 1 | 18% | 20 | 4,000,000 shop type 2, currency not named | 107 | |
| 1 | 25% | 25 | 10,000,000 shop type 2, currency not named | 332 | |
| 1 | 8% | 20 | – | 0 | |
| 1 | 12% | 20 | – | 0 | |
| 1 | 18% | 20 | – | 0 | |
| 1 | 25% | 25 | – | 1 |
Mastery cape type numbers
| Type | Capes with this number |
|---|---|
| 1 | Completionist Cape |
| 2 | Agility Cape, Brewing Cape, Carpentry Cape, Cooking Cape, Crafting Cape, Enchanting Cape, Farming Cape, Fishing Cape, Foraging Cape, Invocation Cape, Mining Cape, Plundering Cape, Smithing Cape, Woodcutting Cape |
| 3 | Archery Cape, Defence Cape, Exterminating Cape, Health Cape, Magic Cape, Rigour Cape, Strength Cape |
Frequently asked questions
How do you get a mastery cape in Idle Clans?
The game data lists 22 capes with a mastery cape type, each in 4 tiers (88 items). Each tier carries a level requirement in the cape's skill: tier 1 level 90, tier 2 level 100, tier 3 level 110, tier 4 level 120 (Completionist Cape: no level requirement). The game's maximum skill level is 120. The Completionist Cape tiers are listed in the game shop at 1,000,000, 2,000,000, 4,000,000, 10,000,000 (the data does not name the currency for that shop type). The data has no other source or unlock rule for capes.
What do mastery capes do in Idle Clans?
Most capes add a skill boost to their own skill: tier 1 +5% or +6%, tier 2 +10% or +12%, tier 3 +15% or +18%, tier 4 +20% or +24% (the higher number in each tier is the Exterminating Cape). Every cape also has combat bonuses that rise by tier: tier 1 +4 accuracy, +2 strength, +8 defence, tier 2 +5 accuracy, +3 strength, +9 defence, tier 3 +6 accuracy, +4 strength, +11 defence, tier 4 +8 accuracy, +5 strength, +15 defence (melee figures). The Completionist Cape and Health Cape have no skill boost and instead a trigger effect whose type the data does not name (chance 8%, 12%, 18%, 25% by tier).
Which mastery cape do top Idle Clans players wear?
The Completionist Cape: 449 tracked top player profiles wear one. Next: Carpentry Cape (5), Fishing Cape (4), Mining Cape (4), Magic Cape (4).
Source: the official Idle Clans game data (build 1.6600), saved ; effect sentences are the official combat calculator's item tooltips. Market prices are daily averages from the player market, read . "Top players" counts come from 487 tracked leaderboard profiles, read ; each profile shows only what was equipped at that moment. Unofficial fan site; check the game for anything this data does not cover.