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Live market offers

Lowest sell offer
70
24,461 on offer
Highest buy offer
23
191,312 wanted
Spread
204.3%
sell vs buy, before fees
Daily average
36
published by the market API

A wide spread on a thin order book usually means a stale listing rather than free money — check the volumes before committing gold. Every traded item is in the full Idle Clans market price table.

7-day price history

7-day change
-56.3%
71 → 31 gold
Week high
119
highest trade in the window
Units traded
15,392
over 27 published samples
Last trade
6 Oct 2026, 06:00 UTC
as published by the API
SamplePriceVolume
#16 63 79
#17 58 4,073
#18 73 1
#19 53 2
#20 53 288
#21 52 9
#22 51 12
#23 54 56
#24 71 4
#25 54 33
#26 46 4
#27 (latest) 31 19

The API publishes this series as an ordered set of samples over its own 7-day window without per-sample timestamps, so samples are numbered rather than dated — the last 12 of 27 are listed, and the sparkline draws all of them. Change is the first-to-last move, with no minimum-price filter. For the week's biggest moves across every item, see the 7-day movers board.

Where Silver Earrings comes from

SkillTaskLevelTime XPXP/hrValue/hr
Smithing Silver Earrings 30 3.0s 35.0 42,000 84,000

Rates come straight from the official game data's action times and XP rewards, at base speed with no boosts, tools or clan upgrades. Value/hr is the gross value of the output at the current lowest sell offer, before input costs (the recipe below nets them). A dash means the game data publishes no action time or no XP for that task, which is also why it is absent from the ranked calculator.

Silver Earrings recipe and cost to make

Input (Smithing 30) AmountUnit priceCost
Silver Bar 2 35 70

Buying every input at the lowest sell offer costs 70 gold per craft. The output (1 Silver Earrings) sells for 69 gold after the 1% market tax, so crafting loses 1 gold per craft: buying Silver Earrings directly is cheaper than buying its inputs. Compare every recipe in the crafting profit calculator.

Other Earrings items

3 items in the game's item data share the Earrings name, each differing from the others by one word. Ordered by the base value that data publishes, Silver Earrings is number 1 of 3, below Gold Earrings at 40.

ItemBase valueLowest sell 7-dayTracked wearersMade by
Silver Earrings 30 70 -56.3% — 1 task
Gold Earrings 40 65 +13.0% — 1 task
Diamond Earrings 200 239 0.0% — 1 task

Base value is the BaseValue field in the game's own item data, not a verified shop price. That data publishes no stats, tier or level requirement for an item, so this table compares published values, live sell offers, tracked wearers and producing tasks — it does not rank power and it does not claim one of these items upgrades into another. 3 of the 3 have a sell offer right now. Items without a link have no page of their own yet.

Silver Earrings FAQ

How much is Silver Earrings worth in Idle Clans?

On the player market right now, the lowest sell offer is 70 gold, and the highest buy offer is 23 gold, and the daily average is 36 gold. Prices come from the game's own market endpoint and refresh with the cache.

Is Silver Earrings going up or down in price?

Over the official 7-day window Silver Earrings has fallen 56.3%, from 71 to 31 gold, with 15,392 units traded.

How do you get Silver Earrings in Idle Clans?

Silver Earrings is produced by 1 task in Smithing — the earliest is Silver Earrings at level 30, worth 42,000 XP per hour.

What other Earrings items are in Idle Clans?

The item data lists 3 items in the Earrings name family, each differing from Silver Earrings by one word. Their base values run from 30 to 200 gold, and Silver Earrings is number 1 of 3 in that order. The next one up is Gold Earrings at 40. That data publishes no stats or level requirements, so this compares published values, not power.