Idle Clans Plundering Calculator
Every plundering task ranked by XP per hour, computed from the official game data's action times and XP rewards. Value/hr prices the task's output at the current lowest market sell offer (gross output value).
Updated
| Task | Level | Time | XP | XP/hr | Output | Value/hr |
|---|---|---|---|---|---|---|
| 1 | 32.5s | 120.0 | 13,292 | — | — | |
| 20 | 35.0s | 150.0 | 15,429 | — | — | |
| 30 | 37.5s | 180.0 | 17,280 | — | — | |
| 40 | 40.0s | 225.0 | 20,250 | — | — | |
| 50 | 45.0s | 290.0 | 23,200 | — | — | |
| 60 | 47.5s | 360.0 | 27,284 | — | — | |
| 70 | 50.0s | 400.0 | 28,800 | — | — | |
| 80 | 55.0s | 500.0 | 32,727 | — | — | |
| 95 | 60.0s | 750.0 | 45,000 | — | — | |
| 105 | 80.0s | 1150.0 | 51,750 | — | — | |
| 110 | 240.0s | 4000.0 | 60,000 | — | — |
Rates assume continuous actions at base speed, with no boosts, tools or clan upgrades applied. Value/hr uses the lowest current sell offer (or the daily average where no offer exists) and counts the output only. A linked output opens that item's page: live offers, its 7-day price series and everything else that makes it. Browse them all in the item database.
Frequently asked questions
What is the best plundering XP per hour in Idle Clans?
Archaeological Society pays about 60,000 XP/hr (level 110), from the official game data's action times and XP rewards.