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Live market offers

Lowest sell offer
899
1,349 on offer
Highest buy offer
751
23,713 wanted
Spread
19.7%
sell vs buy, before fees
Daily average
954
published by the market API

A wide spread on a thin order book usually means a stale listing rather than free money — check the volumes before committing gold. Every traded item is in the full Idle Clans market price table.

7-day price history

7-day change
-6.4%
800 → 749 gold
Week high
1,100
highest trade in the window
Units traded
945,685
over 28 published samples
Last trade
6 Oct 2026, 06:00 UTC
as published by the API
SamplePriceVolume
#17 846 1,449
#18 839 537
#19 912 1,294
#20 941 39,123
#21 1,007 269,805
#22 943 31,036
#23 892 10,787
#24 747 134
#25 880 100,469
#26 804 121,584
#27 748 390
#28 (latest) 749 1,181

The API publishes this series as an ordered set of samples over its own 7-day window without per-sample timestamps, so samples are numbered rather than dated — the last 12 of 28 are listed, and the sparkline draws all of them. Change is the first-to-last move, with no minimum-price filter. For the week's biggest moves across every item, see the 7-day movers board.

Where Cooked Superior Meat comes from

SkillTaskLevelTime XPXP/hrValue/hr
Cooking Cooked Superior Meat 90 10.0s 250.0 90,000 323,640

Rates come straight from the official game data's action times and XP rewards, at base speed with no boosts, tools or clan upgrades. Value/hr is the gross value of the output at the current lowest sell offer, before input costs (the recipe below nets them). A dash means the game data publishes no action time or no XP for that task, which is also why it is absent from the ranked calculator.

Cooked Superior Meat recipe and cost to make

Input (Cooking 90) AmountUnit priceCost
Raw Superior Meat 1 1,144 1,144

Buying every input at the lowest sell offer costs 1,144 gold per craft. The output (1 Cooked Superior Meat) sells for 890 gold after the 1% market tax, so crafting loses 254 gold per craft: buying Cooked Superior Meat directly is cheaper than buying its inputs. Compare every recipe in the crafting profit calculator.

Other Cooked Meat items

4 items in the game's item data share the Cooked Meat name, each differing from the others by one word. Ordered by the base value that data publishes, Cooked Superior Meat is number 3 of 4, above Cooked Quality Meat at 90, and below Cooked Apex Meat at 250.

ItemBase valueLowest sell 7-dayTracked wearersMade by
Cooked Giant Meat 60 213 +11.5% — 1 task
Cooked Quality Meat 90 330 -0.6% — 1 task
Cooked Superior Meat 150 899 -6.4% — 1 task
Cooked Apex Meat 250 1,864 — — 1 task

Base value is the BaseValue field in the game's own item data, not a verified shop price. That data publishes no stats, tier or level requirement for an item, so this table compares published values, live sell offers, tracked wearers and producing tasks — it does not rank power and it does not claim one of these items upgrades into another. 4 of the 4 have a sell offer right now. Items without a link have no page of their own yet.

Cooked Superior Meat FAQ

How much is Cooked Superior Meat worth in Idle Clans?

On the player market right now, the lowest sell offer is 899 gold, and the highest buy offer is 751 gold, and the daily average is 954 gold. Prices come from the game's own market endpoint and refresh with the cache.

Is Cooked Superior Meat going up or down in price?

Over the official 7-day window Cooked Superior Meat has fallen 6.4%, from 800 to 749 gold, with 945,685 units traded.

How do you get Cooked Superior Meat in Idle Clans?

Cooked Superior Meat is produced by 1 task in Cooking — the earliest is Cooked Superior Meat at level 90, worth 90,000 XP per hour.

What other Cooked Meat items are in Idle Clans?

The item data lists 4 items in the Cooked Meat name family, each differing from Cooked Superior Meat by one word. Their base values run from 60 to 250 gold, and Cooked Superior Meat is number 3 of 4 in that order. The next one up is Cooked Apex Meat at 250. That data publishes no stats or level requirements, so this compares published values, not power.