IdleMMO Construction Calculator
Every construction resource ranked by XP/hr and gold/hr — pick the best one for fast levels or profit.
Construction 1-100 leveling route →
UpdatedConstruction is a crafting skill: turn raw materials, logs and bars into planks, beams, bricks, glass and fittings to earn Construction XP plus a little Strength XP. Most builds consume materials, so the real profit is what the finished build sells for minus what its inputs cost. The table below ranks each build by XP per hour and by NET gold per hour after material cost, so you can pick the best build for fast levels or real profit.
Windy in Bluebell Hollow -5% Construction Efficiency+10% Construction EXP until 2026-10-06T17:43:28+00:00
Fog in Whispering Woods -5% Construction Efficiency+10% Construction EXP until 2026-10-06T19:43:28+00:00
Storm in Skyreach Peak -10% Construction Efficiency+25% Construction EXP until 2026-10-06T15:43:28+00:00
Heatwave in Enchanted Oasis -15% Construction Efficiency+30% Construction EXP until 2026-10-06T13:43:28+00:00
Windy in Floating Gardens of Aetheria -5% Construction Efficiency+10% Construction EXP until 2026-10-06T16:43:28+00:00
Snow in Celestial Observatory -10% Construction Efficiency+20% Construction EXP until 2026-10-06T17:43:28+00:00
Fog in Isle of Whispers -5% Construction Efficiency+10% Construction EXP until 2026-10-06T18:43:28+00:00
Storm in The Citadel -10% Construction Efficiency+25% Construction EXP until 2026-10-06T16:43:28+00:00
Plan your construction training
Enter where you are and where you want to be — see exactly how many actions, how long, and what materials it takes.
Per-level XP requirements are community-sourced estimates — IdleMMO does not publish an official XP curve, so treat action and time totals as close approximations, not exact figures.
Materials used
| Resource | Lvl | XP | Strength XP (approx.) | Time | XP/Hr | Materials | Vendor | Market | Net GP/Item | GP/s | 1 Hour | 4 Hours | 8 Hours |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Strong Beam | 75 | 225 | 81 | 240.0s | 3,375 |
3× Mahogany Log, 3× Mystical Log
−129 cost |
110 | 139 | 10 | 0.04 |
150 15 items 3,375 XP |
600 60 items 13,500 XP |
1,200 120 items 27,000 XP |
|
|
65 | 190 | 69 | 210.0s | 3,257 |
3× Willow Log
−69 cost |
90 | 146 | 77 | 0.37 |
1,320 17 items 3,257 XP |
5,280 69 items 13,029 XP |
10,560 137 items 26,057 XP |
|
|
45 | 150 | 58 | 190.0s | 2,842 |
3× Maple Log, 3× Willow Log
−120 cost |
80 | 296 | 176 | 0.93 |
3,335 19 items 2,842 XP |
13,339 76 items 11,368 XP |
26,678 152 items 22,737 XP |
|
|
30 | 105 | 40 | 155.0s | 2,439 |
3× Banyan Log
−54 cost |
60 | 185 | 131 | 0.85 |
3,043 23 items 2,439 XP |
12,170 93 items 9,755 XP |
24,341 186 items 19,510 XP |
|
|
15 | 75 | 29 | 135.0s | 2,000 |
3× Birch Log, 3× Banyan Log
−84 cost |
24 | 207 | 123 | 0.91 |
3,280 27 items 2,000 XP |
13,120 107 items 8,000 XP |
26,240 213 items 16,000 XP |
|
|
15 | 75 | 29 | 135.0s | 2,000 |
3× Sand, 3× Limestone
−141 cost |
40 | 245 | 104 | 0.77 |
2,773 27 items 2,000 XP |
11,093 107 items 8,000 XP |
22,187 213 items 16,000 XP |
|
|
10 | 50 | 15 | 115.0s | 1,565 |
3× Iron Bar
−93 cost |
10 | 196 | 103 | 0.90 |
3,224 31 items 1,565 XP |
12,897 125 items 6,261 XP |
25,795 250 items 12,522 XP |
|
|
10 | 50 | 15 | 115.0s | 1,565 |
3× Clay
−126 cost |
10 | 283 | 157 | 1.37 |
4,915 31 items 1,565 XP |
19,659 125 items 6,261 XP |
39,318 250 items 12,522 XP |
|
|
1 | 15 | 5 | 60.0s | 900 |
3× Oak Log
−12 cost |
5 | 39 | 27 | 0.45 |
1,620 60 items 900 XP |
6,480 240 items 3,600 XP |
12,960 480 items 7,200 XP |
|
|
1 | 10 | 5 | 50.0s | 720 | — | 4 | 42 | 42 | 0.84 |
3,024 72 items 720 XP |
12,096 288 items 2,880 XP |
24,192 576 items 5,760 XP |
|
|
1 | 10 | 5 | 50.0s | 720 | — | 4 | 38 | 38 | 0.76 |
2,736 72 items 720 XP |
10,944 288 items 2,880 XP |
21,888 576 items 5,760 XP |
The Materials column shows what each craft costs. Net profit (sale − materials) is shown only where a live market price exists for the output — crafted gear isn't meaningfully sold to vendors, so we show “—” rather than a misleading vendor-based loss. Live market pricing is coming to fill these in.