IdleMMO Tools Idle Clans Search

Holiday events

Event currencyStartsEndsPer 1M gold Demi-boss dropKronos dropFrom bosses / chests
Valentines FlowerFeb 11, 10:00Feb 18, 10:00 1 100,000–200,000 chance value 10 1,000,000–2,000,000 chance value 10 yes / yes
Birthday BalloonApr 7, 10:00Apr 14, 10:00 1 100,000–200,000 chance value 10 1,000,000–2,000,000 chance value 10 yes / yes
Ice CreamJun 29, 08:00Jul 13, 08:00 1 100,000–200,000 chance value 10 1,000,000–2,000,000 chance value 10 yes / yes
Halloween CandyOct 24, 09:00Nov 7, 09:00 1 100,000–200,000 chance value 10 1,000,000–2,000,000 chance value 10 yes / yes
Christmas PresentDec 17, 09:00Dec 31, 09:00 1 100,000–200,000 chance value 10 1,000,000–2,000,000 chance value 10 yes / yes

"Per 1M gold" is the data's currency given for one million gold. Every event in the data uses the same drop amounts. The achievement Holiday Donation Billion has a target of 1,000,000,000.

Event milestones (same for every holiday event)

MilestoneCurrency requiredExperience boostCurrency removed per hour
102 –
210,000,0004 100,000
350,000,0006 500,000
4250,000,0008 2,500,000
5500,000,00010 5,000,000
61,000,000,00012 10,000,000
72,500,000,00014 25,000,000
85,000,000,00016 50,000,000
97,500,000,00020 75,000,000
1010,000,000,00025 100,000,000

Values as the data gives them; the boost unit is not stated.

In-app purchase packs in the data give 12,000,000, 32,400,000, 69,600,000, 150,000,000 currency.

Clan events

Minigame duration
2 min
shared game setting
Clan credits
4 per participant
shared game setting
Reward cap
6 per event
event data setting

Clan upgrades that change events

UpgradeClan creditsSkill requirements
Gatherer Event Completions10,000Mining 40, Woodcutting 40, Fishing 40, Foraging 40
Gatherer Event Cooldown5,000Mining 40, Woodcutting 40, Fishing 40, Foraging 40
Crafting Event Completions5,000Crafting 40, Smithing 40, Cooking 40, Farming 40, Brewing 40
Crafting Event Cooldown5,000Crafting 40, Smithing 40, Cooking 40, Farming 40, Brewing 40
Easy Events10,000Crafting 40, Smithing 40, Cooking 40, Farming 40, Brewing 40
Skilling Party Auto Run50,000–

Names come from the upgrades' description keys; the data does not give their effect sizes.

Gathering and crafting event loot

One table per event skill. Drop share is each entry's weight over the table total.

Fishing gathering event

ItemAmountDrop share Unit valueAvg value
Raw Mackerel20–40 15.0% 18 540
Raw Trout15–35 15.0% 43 1,075
Raw Salmon10–30 15.0% 43 860
Raw Carp5–20 15.0% 40 500
Raw Zander5–15 15.0% 63 630
Raw Pufferfish5–10 15.0% 95 712
Gold2,000–10,000 7.0% gold 6,000
Fisherman's Hat1 1.0% 4,000 base 4,000
Fisherman's Jacket1 1.0% 4,000 base 4,000
Fisherman's Pants1 1.0% 4,000 base 4,000

Foraging gathering event

ItemAmountDrop share Unit valueAvg value
Kiwi20–40 15.0% 40 1,200
Onion15–35 15.0% 22 550
Magical Flax10–30 15.0% 103 2,060
Blueberry5–25 15.0% 57 855
Enchanted Flax5–20 15.0% 108 1,350
Porcini5–15 15.0% 48 480
Gold2,000–10,000 7.0% gold 6,000
Forager's Hat1 1.0% 4,000 base 4,000
Forager's Jacket1 1.0% 4,000 base 4,000
Forager's Shorts1 1.0% 4,000 base 4,000

Mining gathering event

ItemAmountDrop share Unit valueAvg value
Iron Ore20–40 15.0% 19 570
Coal Ore15–35 15.0% 145 3,625
Silver Ore10–30 15.0% 25 500
Gold Ore5–25 15.0% 112 1,680
Platinum Ore5–20 15.0% 104 1,300
Meteorite Ore5–15 15.0% 148 1,480
Gold2,000–10,000 7.0% gold 6,000
Miner's Helmet1 1.0% 4,000 base 4,000
Miner's Jacket1 1.0% 4,000 base 4,000
Miner's Pants1 1.0% 4,000 base 4,000

Woodcutting gathering event

ItemAmountDrop share Unit valueAvg value
Pine Log20–40 15.0% 59 1,770
Oak Log15–35 15.0% 60 1,500
Maple Log10–30 15.0% 35 700
Teak Log5–25 15.0% 86 1,290
Chestnut Log5–20 15.0% 64 800
Mahogany Log5–15 15.0% 134 1,340
Gold2,000–10,000 7.0% gold 6,000
Lumberjack's Hat1 1.0% 4,000 base 4,000
Lumberjack's Shirt1 1.0% 4,000 base 4,000
Lumberjack's Pants1 1.0% 4,000 base 4,000

Brewing crafting event

ItemAmountDrop share Unit valueAvg value
Nettle30–80 20.0% 70 3,850
Tomato20–40 10.0% 317 9,510
Pine Log20–60 10.0% 59 2,360
Magical Flax10–50 10.0% 103 3,090
Oak Log20–50 10.0% 60 2,100
Cabbage10–30 10.0% 407 8,140
Enchanted Flax10–30 10.0% 108 2,160
Chestnut Log10–40 10.0% 64 1,600
Mahogany Log10–30 10.0% 134 2,680

Cooking crafting event

ItemAmountDrop share Unit valueAvg value
Cooked Cod30–75 15.0% 88 4,620
Cooked Trout25–65 15.0% 212 9,540
Cooked Salmon20–60 15.0% 268 10,720
Cooked Carp15–50 15.0% 290 9,425
Cooked Meat10–50 15.0% 62 1,860
Cooked Zander10–40 12.0% 298 7,450
Cooked Giant Meat10–40 10.0% 207 5,175
Cooking Hat1 1.0% 4,000 base 4,000
Cooking Jacket1 1.0% 4,000 base 4,000
Cooking Pants1 1.0% 4,000 base 4,000

Crafting crafting event

ItemAmountDrop share Unit valueAvg value
Leather30–90 20.0% 57 3,420
Magical Flax30–60 15.0% 103 4,635
Enchanted Flax20–50 15.0% 108 3,780
Cursed Flax10–25 10.0% 188 3,290
Bronze Arrow100–300 10.0% 13 2,600
Iron Arrow75–250 10.0% 17 2,762
Steel Arrow50–200 10.0% 34 4,250
Gold2,000–10,000 6.0% gold 6,000
Refined Gemstone1 2.0% 35,864 35,864
Great Gemstone1 1.0% 85,459 85,459
Elite Gemstone1 1.0% 195,049 195,049

Farming crafting event

ItemAmountDrop share Unit valueAvg value
Potato10–30 20.0% 108 2,160
Carrot10–25 20.0% 300 5,250
Tomato10–20 20.0% 317 4,755
Cabbage10–20 20.0% 407 6,105
Strawberry10–20 20.0% 532 7,980

Smithing crafting event

ItemAmountDrop share Unit valueAvg value
Bronze Bar30–90 20.0% 41 2,460
Iron Bar25–80 20.0% 32 1,680
Steel Bar20–70 20.0% 130 5,850
Silver Bar15–60 15.0% 23 862
Gold Bar10–50 15.0% 95 2,850
Gold2,000–10,000 10.0% gold 6,000

Skilling party: eligible tasks

Tasks the data flags as able to receive the skilling party event, per skill.

SkillEligible tasksAll tasks
Combat8080
Smithing7174
Crafting4145
Cooking2626
Foraging2222
Brewing2123
Farming2122
Fishing1313
Carpentry1123
Mining1111
Plundering1111
Woodcutting1111
Agility99
Enchanting33

Skilling tickets

The item data has one ticket per skill. None of them can be traded, so there are no market prices.

TicketBase valueMarket avg
Agility Ticket5,000 –
Brewing Ticket5,000 –
Carpentry Ticket5,000 –
Cooking Ticket5,000 –
Crafting Ticket5,000 –
Enchanting Ticket5,000 –
Exterminating Ticket5,000 –
Farming Ticket5,000 –
Fishing Ticket5,000 –
Foraging Ticket5,000 –
Invocation Ticket5,000 –
Mining Ticket5,000 –
Plundering Ticket5,000 –
Smithing Ticket5,000 –
Woodcutting Ticket5,000 –

Show Us The Money

The game data flags Sobek, Kronos, Mesines as affected by "Show Us The Money". It does not describe the effect.

Frequently asked questions

When are the Idle Clans holiday events?

The game data schedules 5 yearly events by their currency: Valentines Flower Feb 11, 10:00 to Feb 18, 10:00; Birthday Balloon Apr 7, 10:00 to Apr 14, 10:00; Ice Cream Jun 29, 08:00 to Jul 13, 08:00; Halloween Candy Oct 24, 09:00 to Nov 7, 09:00; Christmas Present Dec 17, 09:00 to Dec 31, 09:00. The data gives month, day and hour but no time zone.

How do you get holiday event currency in Idle Clans?

Each event's data gives 1 currency per 1,000,000 gold, a demi-boss drop of 100,000–200,000 currency and a Kronos drop of 1,000,000–2,000,000, each with a chance value of 10 (the unit is not stated). Currency from bosses is on and from chests is on in every event.

How do Idle Clans clan events work?

The shared settings give 4 clan credits per participant and a minigame duration of 2 minutes. The event data caps rewards at 6 per event. There are 4 gathering and 5 crafting event loot tables.

Which tasks count for a skilling party?

351 tasks are flagged as able to receive the skilling party event: Combat 80, Smithing 71, Crafting 41, Cooking 26, Foraging 22, Brewing 21, and more in the table below.

What are skilling tickets in Idle Clans?

The item data has 15 tickets, one per skill (Agility Ticket, Brewing Ticket, Carpentry Ticket, Cooking Ticket, ...). Each has a base value of 5,000 gold and cannot be traded. The data does not say how tickets are spent.

What does Show Us The Money affect?

The game data flags Sobek, Kronos, Mesines as affected by Show Us The Money. It does not describe the effect.

Source: the official Idle Clans game data (build 1.6600, saved 2026-10-02); item values are player-market daily averages from 2026-10-06, or the game's base value (marked "base") when an item has no market price. Names come from the game's internal keys, so a few may read differently in game.

Related: all quests · all achievements · clan leaderboard.